Haven’t used this yet, just trying to tweak a fun casual scum alpha strike list. It’s very squishy but the hope is to hit them hard and hit them first, use that tractor beam to control engagement range and set up a big round or two. Everyone fires at PS 9, first serissu, then Fenn with the torps, then Talon with harpoons if you’re at range 2-3. If you can boost them into range 1 though, the hurt is really on. The hope is that defensive rerolls from serissu at least keep you alive to get two rounds of firing in with both the big guns.
Serissu (20)
Heavy scyck cannon (2)
tractor beam (1)
adaptability+1 (0) or VI (1)
Fenn Rau (28)
PTL (3)
Title (1)
Autothrusters (2)
Plasma torps (3)
Talonbane Cobra (28)
Vaksai (0)
Harpoon missles (3)
Predator (2)
Vectored Thrusters (1)
Autothrusters (1)
Engine Upgrade (3)
Glitterstim (1)
Comes out to 99 or 100 depending on whether you go with adaptability or VI on Serissu.
Generally you will either want to engage at range 3 if you have to, or boost/tractor into range 1 if you can.
Like I said, just for fun because it’s really satisfying to throw those 5 red dice. Open to suggestions for optimizing.
Edited by JLank