2 minutes ago, nameless ronin said:What martially inclined Jedi struggle with trying to do Force stuff?
Pretty much all of the ones in Clone Wars. I lost count of the number of story plots that revolved around them having to deal with something without a lightsaber, and them having trouble figuring out what to do. They'd have to have vision quests to get revelation, or have their hand held by a mentor character because they were too obtuse, and kept going at everything directly. I mean heck, even Luke had this issue in Empire before he'd even started training really, with just a taste of the Force. "Always as he looked away, to the horizon, never his mind on where he was, what he was doing."
5 minutes ago, nameless ronin said:The real issue here is that Force wizardry, if used properly, would likely break any plausible scenario Lucas could come up with.
The game mechanic stuff that other people not-Lucas came up with? Sure, without question. But they aren't trying to accomplish the same goal. Gaming systems are built around an ever escalating power scale, to provide challenges and hurdles for those who are playing it. Movies don't do that. They're not even remotely the same thing, so saying that game mechanics would break a film scenario, is an accurate statement, but an ultimately fruitless one.
7 minutes ago, nameless ronin said:The Jedi don’t do what they could, even within the limits they impose on themselves. The Sith for sure don’t do what they could, even accounting for secrecy. What they do instead is preferably flashy, to make for exciting action sequences.
Correct, the movies are built around telling a story, establishing drama and tension, and structuring a narrative in a limited run-time. Games don't operate like that at all. I'm not really sure what this has to do with anything though? I mean I get what your saying, but I don't see what relevance it has to the topic of "which 3 jedi specs do you like?"