So where is the new announcement for ships!

By Zeoinx, in Star Wars: Armada

On 3/18/2018 at 2:35 PM, Admiral Litje said:

Yeah exactly. However this is a similar argument that everyone makes for an Executor (if it isn’t good for play, at least it looks cool). Which I have no problem with, except that I think a Venator could actually bring something more to the game, especially in the squadron department, or even some side arc dice.

Pretty important to note that Venator (1,100m or so) are also closer in size to a VSD (900m or so) as opposed to an ISD (1,600m).

At least to me, I think the Venator has more of a place in Armada than an SSD.

I am a huge fan of a Venator in Armada, but am unwilling to limit the future to either or, between it and a SSD.

More important to note that the Venator (1155m) is closer in size to the MC80s (1200m), MC75 (1204m) than anything else.

26 minutes ago, cynanbloodbane said:

I am a huge fan of a Venator in Armada, but am unwilling to limit the future to either or, between it and a SSD.

More important to note that the Venator (1155m) is closer in size to the MC80s (1200m), MC75 (1204m) than anything else.

Yeah, I definitely do not think it should be an either/or thing. They’re both central to the Imperial identity in Star Wars as both the start of the Star Destroyer line (Ignoring old sith Legends stuff) and the end. My only issue with the Venator is the lack of a notable (?) imperial admiral for it.

How dare you compare the size of an imperial vessel with that of mon calamari filth ;) Good find. I didn’t consider ships outside of the imperial navy.

Edited by Admiral Litje
9 minutes ago, Admiral Litje said:

Yeah, I definitely do not think it should be an either/or thing. They’re both central to the Imperial identity in Star Wars as both the start of the Star Destroyer line (Ignoring old sith Legends stuff) and the end. My only issue with the Venator is the lack of a notable (?) imperial admiral for it.

Time to upgrade Wulff from Officer to Commander!

How about a Republics vs CIS side game? =)

Instead of power creeping Civil War Armada by constantly adding stuff, at a certain point, create a side game of the other two factions, with the main game optional allowances for Imps to contain Republic ships and Rebels to take CIS ships.

No, there is no reason to add Republic and CIS factions to a game when most of the ships can fit into armada fine as Imperial and Rebel ships respectably.

Good example, the Venator can fit into either Rebel or Imperial Fleets perfectly as a pocket carrier that can counter flotillas.

the giant droid command carrier ships (THE CIRCLE SHIP WITH THE DOT IN THE MIDDLE) forgot the name, can basicly be the Rebel Version of the carrier the imps got.

Naboo ships can easily go to rebel fleets as elite hero squads, Naboo royal Starships can be special objective ships for imperials to target. with tactical aid for the rebellion

Imperial V-Wings can be a nice intercepter

Rebel Arc-170s, a nice heavy starfighter somewhere in between x-wing and b-wing, with speed of y-wing

Edited by Zeoinx
9 minutes ago, Zeoinx said:

No, there is no reason to add Republic and CIS factions to a game when most of the ships can fit into armada fine as Imperial and Rebel ships respectably.

Because they're cool factions?

13 minutes ago, Zeoinx said:

Rebel Arc-170s, a nice heavy starfighter somewhere in between x-wing and b-wing, with speed of y-wing

So...an x-wing then?

It would cost FFG more money to develop NEW factions or game to accommodate a brand new factions then to merge the ships into a existing game and faction as lower point tech.

39 minutes ago, Zeoinx said:

the giant droid command carrier ships (THE CIRCLE SHIP WITH THE DOT IN THE MIDDLE) forgot the name, can basicly be the Rebel Version of the carrier the imps got.

Perhaps not that one, exactly.

Note the Venator-class docked between the arms of one from the "Revenge of the Sith" opening scene (bottom of image). Then recall that the Venator is right between a Victory-class and Imperial-class Star Destroyer in length...

C0nJ7-aVQAA90ru.jpg

Edited by xanderf
24 minutes ago, xanderf said:

Perhaps not that one, exactly.

Note the Venator-class docked between the arms of one from the "Revenge of the Sith" opening scene (bottom of image). Then recall that the Venator is right between a Victory-class and Imperial-class Star Destroyer in length...

RotS_019_Chase.jpg

Yeah, a Lucrehulk is far too big. There is that umm.. oddly shaped one with the two balls that might be small enough?

But a Venator shouldn’t be an answer to flotillas, thinking back to Revenge of the Sith and the Clone Wars series, they are used solely as a command ship and/or a traditional ‘ship of the line’ in that they seemed to rely heavily on side arcs. Which I would love in a medium/large imperial ship. Perhaps these are the two refits? I don’t know.

On paper it seems difficult to balance though. High command, high squadron, maybe super low engineering? Bad (and small front arc) MC80-esque side arc (with a few less die). Maybe a similar card to rapid launch bays or the “beam weapon” to replace overload pulse as seen in Revenge of the Sith and Battlefront etc.

Edited by Admiral Litje
10 minutes ago, Admiral Litje said:

Yeah, a Lucrehulk is far too big. There is that umm.. oddly shaped one with the two balls that might be small enough?

But a Venator shouldn’t be an answer to flotillas, thinking back to Revenge of the Sith and the Clone Wars series, they are used solely as a command ship and/or a traditional ‘ship of the line’ in that they seemed to rely heavily on side arcs. Which I would love in a medium/large imperial ship. Perhaps these are the two refits? I don’t know.

On paper it seems difficult to balance though. High command, high squadron, maybe super low engineering? Bad (and small front arc) MC80-esque side arc (with a few less die). Maybe a similar card to rapid launch bays or the “beam weapon” to replace overload pulse as seen in Revenge of the Sith and Battlefront etc.

The reason i gave it the anti flotilla role, is because you gotta take in How OLD it is compared to what it would be normally fighting. Yes, it WAS a command ship, YES it was the front line vessel, but against Rebel and Imperial fleets, it would no longer be the biggest, baddest ship out there, especially when you take in account the Victory SD, which was effectively a replacement for the Venator, at least in command ship role. Smaller hanger, smaller support on board, but over all more firepower and shielding.

Even if you gave the Venator shields equal to that of the Victiory, because retrofit, and upped the weapons, again retrofit, it still would over all be weaker and more fitted to screening larger ships against mass flotillas or squadrons.

I’m coming around to the Acclamator. The mk 1 was a troop ship so beef up the raid capability for game terms.

The mk 2 was an assault ship so that could be a more generic support ship with guns & missiles, say a front arc of 3 red, 1 or 2 black. Like a baby VSD.

On 16.3.2018 at 3:54 AM, Zeoinx said:

Preferable the Naboo Starfighters and maybe a Venator! But seriously, x-wing releases have more news then the Armada lately! Is this game dying // dead?

And that's not the status quo since... when?

3 hours ago, DampfGecko said:

And that's not the status quo since... when?

always has been the status quo.

Edited by Geressen
14 hours ago, xanderf said:

Perhaps not that one, exactly.

Note the Venator-class docked between the arms of one from the "Revenge of the Sith" opening scene (bottom of image). Then recall that the Venator is right between a Victory-class and Imperial-class Star Destroyer in length...

C0nJ7-aVQAA90ru.jpg

And the Lucrehulk would make an excellent epic scale ship for the Rebels. Maybe not in firepower, but as a massive hull squadron pusher!

2 hours ago, Geressen said:

always has been the status quo.

My point exactly.

2 hours ago, Geressen said:

always has been the status quo.

And quoing is half the battle!

15 hours ago, Admiral Litje said:

Yeah, a Lucrehulk is far too big. There is that umm.. oddly shaped one with the two balls that might be small enough?

:blink:

...

You did that on purpose....and I'm amazed that @Madaghmire didn't jump all OVER that one....

11 minutes ago, moodswing5537 said:

:blink:

...

You did that on purpose....and I'm amazed that @Madaghmire didn't jump all OVER that one....

I'm just hoping he was referring to this.

latest?cb=20120106220032

14 minutes ago, cynanbloodbane said:

I'm just hoping he was referring to this.

latest?cb=20120106220032

Hehehehehehehe ;)

8 hours ago, ISD Avenger said:

I’m coming around to the Acclamator. The mk 1 was a troop ship so beef up the raid capability for game terms.

The mk 2 was an assault ship so that could be a more generic support ship with guns & missiles, say a front arc of 3 red, 1 or 2 black. Like a baby VSD.

Always liked the look of that ship, particularly. Sort of wish that the Victory didn't get added back to canon, and we had Acclamators and Venators instead. Not that I dislike the Victory - from EU material, it was one of my favorite ships. Just that, as implemented in the game, it looks too much like just a re-scaled Star Destroyer. I mean, look at the arrangement of the superstructure stacking - it's identical to the ISD, just smaller. What did they do, just reduce all the hallways to half height? Take an ISD, shorten all the hallways and drop the ceiling height in half in all its rooms, stick some antennae on top and a few bumpers and *boom* call it a new ship...

It's weirdly identical, like an 'uncanny valley' effect almost.

4 hours ago, xanderf said:

Always liked the look of that ship, particularly. Sort of wish that the Victory didn't get added back to canon, and we had Acclamators and Venators instead. Not that I dislike the Victory - from EU material, it was one of my favorite ships. Just that, as implemented in the game, it looks too much like just a re-scaled Star Destroyer. I mean, look at the arrangement of the superstructure stacking - it's identical to the ISD, just smaller. What did they do, just reduce all the hallways to half height? Take an ISD, shorten all the hallways and drop the ceiling height in half in all its rooms, stick some antennae on top and a few bumpers and *boom* call it a new ship...

It's weirdly identical, like an 'uncanny valley' effect almost.

it's as if all the models are scaled to fit gameplay and not to a realistic scale based on canon / legends. I personally want to know when they're going to introduce that miniature cr90 we saw in a new hope that fits inside the hanger of an ISD....ohhhhhh.

*don't worry lads I'll say something outlandish, crazy and stupid to make your wild dreams seem more realistic.*

Eye of palpatine.

24 minutes ago, Geressen said:

*don't worry lads I'll say something outlandish, crazy and stupid to make your wild dreams seem more realistic.*

Eye of palpatine.

Can I have the Sun Crusher and Darksaber to round out my terrible Legend's "super-weapon of the week" collection?

Edited by impspy