After our first successive epic 2vs2 game, (thanks for the help guys btw) I'm trying to come up with a scenario for the next one, having an objective instead of the usual shoot every body out of space.
Your though.
Play area 6'x3' with a central Imp raider as Obstacle. For unknowed reason the famous Impetuous Raider class Corvette was lost in space for many months, and was found on the outskirt of (insert planet system here) damaged and uncrewed. An alliance of rebel/scum races to take control of the lost ship, and all of the secrets plans of the empire. While empire force try to retake control of it, or destroy it to avoid the plans to fall in the ennemis hand.
My thoughts so far; to take control of the ship, a player would have to fly a large ship into the raider, while it is being activated, during action phase it could take a special action (boarding action) and discard the special crew card from its upgrade. Overlapping in this way would not force the activiting ship to roll for damages.
for each crew onboard, the controlling player could flip faceup one of the raider upgrade cards each round. If the alliance can fly the ship out of the play mat, the win, same for the empire. 2nd option for the empire, if the alliance take control of the ship they can shoot it to pieces before it leaves play area. Winning would then be declared at the end of the round the Imp is destroyed, for the team with the most kill point (point value of ennemy ship and upgrades) subtrating the value of the raider from the empire total kill point.
Each team would be required to feeld at least one larde ship, equiped with Boarding crew, wich would requier 2 crew slot.
Unsure how to implement both team boarding the ship. A friend of mine suggested to play Star Wars Legion, for control of the ship.
thanks