On 3/18/2018 at 7:21 PM, whafrog said:You would need a limit on number of dice rolls because it's not as if you can just play longer and get more successes.
Okay, completely shooting from the hip here, I was listening to Order 66, the gunslinger episode - and they mentioned during rules talk about how they would handle timed encounters, which is (kinda sorta) what this is. The mechanic was "Get X uncanceled successes before you get X failed rolls" - they used 15 successes and 3 failed rolls, so obviously the numbers are just pulled out of the air. But at first glance, that seems to be a solid way of simulating a gig.