So I'm new to RT, my group is online based and eventually we'd like to play.
Having said that once we roll origin and warrants we're going to want a ship and I'm having a hard time deciding on hulls to pass around the group as ideas. Most of us are prior military service and I think a martial ship would serve well. (Despite our gm being a sadist)
I've seen repeatedly on forums that most people either prefer tailored smaller ships or dumping everything for a starter cruiser. Trying to go in between.
Shrike, not a lot on my mind of the Raider class at this time.
Loki-Class Q, a upgunned freighter sounds like a lot of fun outside of anything that is an over fortified military installation or patrol.
Falchion Class Frigate, simply because it seems more cramped to put torpedoes and hardpoints on a firgate as opposed to the Firestorm pocket lance. Plus we can name it Errant Messer. (My first favorite)
Goliath Factory ship, I can see some roleplaying chances for this as a harvester but it sounds fragile and in between smaller craft and the gigantic Universe class while hamstrung a little with its plasma refinery. I take it we can't mine with an asteroid mining option than refine it ourselves? (My other favorite) I'm also assuming it's refining process ia limited to certain routes because of blue stars and frontier mining worlds?
Defiant or Endeavor Light Cruisers, as far as I think we should stop here so we can have the most flexibility without Cruiser overkill.
Edited by incinerator950