There are tons of fix threads and some really great stuff, I'm also sure one like this has been done before but today I want to get away from titles and ship specific mods and talk about upgrade cards in general.
Sometimes something new comes out with a brand new ship and yet makes old ships better at the same time. Some examples are Lightweight Frame, Extra Munitions, Guidance Chips, Stealth Device, Bomblet Generator, Unguided Rockets and the new Krennic (very pumped about this guy!)
These cards helped out with the ship they came with but also helped boost up older models, and I think something generic like this with specific restrictions or stipulations can add to the game but also help out older more obselete ships.
So challenge for you guys is to come out with generic upgrades that fill certain roles and help out more than just one ship.
Some I would like to see:
these two are for the Lambda, Punisher, and U-Wing specifically.
Systems Upgrades:
Electronic Countermeasures
You cannot equip this upgrade card unless you have a printed agility of 1 or less. After dice are rolled for a bomb detonating at range 1-2 of your ship you may recieve a jam (or possibly a stress or Ion) token to change one of the die to a blank result.
Cost 0
Communications Suite
You cannot equip this upgrade card unless you have a printed agility of 1 or less. Whenever you assign a focus token to your ship, you may assign one focus token to another friendly ship at range 1 if they do not already have one.
Cost 2
Crew
VIP
Limited
Once per round, when an enemy ship deals damage to your ship, one other friendly ship with that enemy in their firing arc may make an immediate attack. That ship cannot modify their attack dice.
Cost 4





