The Role of a Quadrijet

By Wookiee_Slayer, in X-Wing

It's a nuisance ship no matter flavour you take.

Jakku Gunrunner - is just a cheap chassis with a multitude of bump/bomb/tractor array combos. As many have said the Intel Agent crew is a solid chocie. You could even use it as a scout with Targeting Synchroniser and Weapons Engineer.

Unkar Plutt - The Bumpmaster himself. He has fantastic area denial, he is a ship you throw into the fray and ruins your opponents plans. A mate of mine just made Top 8 at our Regionals using Unkar with BoShek. He BoShek'd a Ghost off the board with only 2 damage on it. Unkar Quaddy is an underestimated ship.

Sarco Planc - Eh. His ability isn't great, nor is his pilot skill value. The Ugly Duckling of the available pilots.

Zuvio - Is quite a good bomber once you get into the scrum. With Cad Bane and Bomblet he can perma-bomb. Or he can utilise his ability to spit out a Proxy Mine or Conner Net and proceed to Tractor Array a ship right onto it. Pattern Analyser is a must in both cases to allow for the reverse > barrel roll/Tractor Array procedure.

On 3/12/2018 at 4:27 PM, FTS Gecko said:

Love the username, reminds me of The Lancashire Hotpots.

yes that's exactly where it came from, heard it on the way to stag do and it became the warcry during the paintballing :)

My Build right now:

(21p) Jakku Gunrunner: Spacetug Tractor Array, Cikatro Vizago, Seismic Charges, Cloaking Device (Swap Cloaking for Scavenger Crane with Cikatro). You have a cheap mini bomber, which can mess with the movements of your opponent. Also, with the bomb and making enemy ships go through obstacles, it can certainly do a surprisingly big amount of damage without making a single attack.

It is nearly a must in my tournament lists.

On 3/12/2018 at 7:48 PM, BVRCH said:

A mate of mine just made Top 8 at our Regionals using Unkar with BoShek. He BoShek'd a Ghost off the board with only 2 damage on it.

HAHAHAHAGAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!

this totally makes my day, good job!

On 3/12/2018 at 7:48 PM, BVRCH said:

Uncle Daddy is an underestimated ship.

I totally read Unkar Quaddy as this^

1 hour ago, GrimmyV said:

HAHAHAHAGAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!

this totally makes my day, good job!

I totally read Unkar Quaddy as this^

Yep haha. His opponent wasn't even mad, just impressed.

Call him whatever you want to call him :P

On 3/12/2018 at 7:17 PM, Scum4Life said:

Are you sure about that? FFG had the chance To clarify for EMP device but didn't. I think it's still legal to use when cloaked for four reasons.

1) Not explicitly stated it's illegal, when similar cases (FEEDBACK ARRAY) are.

2) It's a one shot item, while Feedback Array can be used until death (12 times theoretically on a YV-666 with almost no ion effect, or with pulse ray shield forever)

3) It has less control, Feedback Array let's you pick high agility ace, or low health ship to knock a health off at a cost of a health and ion. Even in big furball with all of your ships around.

Whereas EMP device will hit all your own ships too.

4) EMP does no damage, at best you might be able to walk a ship of the table or onto an asteroid but that is what EMP device is made for, as it can only be used once that's not op.

And those are the four reasons I still think it's legal and not OP.

Lastly a still prefer jakku gunrunner, Intel agent and tractor array for 18 points. :P

Sekac is correct with his assessment. Feedback Array and EMP Device are worded the exact same way.

Cloaked = No activation in combat phase. Thus, no opportunity to forego the attack and use one Array or EMP.