I recently picked up a couple of fun-looking M3A builds from the forum and wanted to build a list around them. I ended up adding a Thug for the heck of it, and then slotted-in my Gila Monster because it fit and I still hadn’t flown it yet.
What I ended up with has turned out to be a mean little list. I’ve flown it twice now to good effect. I was handily out-PS’ed by every ship in both games, except for an AP-5 Sheathipede; but the list just tanked the first round of fire, then started deleting things.
I wanted to post it to see if I’m onto something here, or if it can be tuned-up even tighter. I doubt it’s truly a “new meta” list but it steals some meta tools.
Quinn Jast (18)
Deadeye (1)
Harpoon Missiles (4)
Guidance Chips (0)
"Heavy Scyk" Interceptor (Missile) (2)
Sunny Bounder (14)
Linked Battery (2)
"Heavy Scyk" Interceptor (Cannon) (2)
Dalan Oberos (Kimogila) (25)
Deadeye (1)
Harpoon Missiles (4)
Unhinged Astromech (1)
Guidance Chips (0)
Syndicate Thug (18)
Twin Laser Turret (6)
Unhinged Astromech (1)
Total: 99
View in Yet Another Squad Builder
So obviously the name of the game is to try to alpha (or I guess beta) strike something(s) with Dalan and Quinn, then use the TLT to finish off the wounded or start more chaos as necessary. Actually though, Sunny is the true master (mistress?) of disaster here; she wants to run out front to either draw fire off the real heavy hitters, or to punish the failure to stop her from getting to R1 and popping out a 4th hit-die. YEEEAAAHH BOYEEEE
I like it because it feels like it can deal with some pretty big threats, and it can take a pretty good amount of punishment in return.