QuoteWeapons Engineer (3 points)
You may maintain 2 target locks (only 1 per enemy ship).
When you acquire a target lock, you may lock onto 2 different ships.
Target locks are a great action. And free actions are the best kinds of actions. This 3 point upgrade is essentially a free TL action. And yet... it almost never sees play. I've never heard anyone say anything _bad_ about it. I've simply never heard much talk about it at all.
Why isn't it being taken more often? It seems like it should combo really well with Fire Control System- but I haven't really heard about people doing that, either. Why not? (If the B-Wing/E2 mod added an extra hull, would we see this combo more often?)
Lets have some fun this Friday Thursday by doing a bit of theory crafting around this card. What kinds of combinations would make it a bargain at 3 points? Even if it doesn't exist, lets think about what designs might be added to make it Weapons Engineer a fantastic card.
Edited by Punning Pundit