The Big Future Releases Thread

By Wookiee_Slayer, in X-Wing

On 3/8/2018 at 7:38 AM, Wookiee_Slayer said:

Honestly I think Scum should get 2 things: the Gauntlet fighter + Protectorate and an aces pack with 2 protectorates... Just like the Imperial Aces...

Give the Mandalorians their ships!

more to your point: I always thought that the Mist Hunter was "JUST" that one ship that had 4-LOM and Zuckuss I doubt they can stretch the amount of Unique Pilots that ever flew a G1-A

I like the huge ship gauntlet with protectorate fighter box, but why would we need a protectorate fix pack? its one of the most balanced ships in the game. 3 awesome aces and 2 fair priced generics is a better range of viability than any other ship in the game right now save maybe tie fighters.

totally agree on the G1a. it needs a new title card or title errata and thats it. honestly giving the thing 1 shield with the title would put it back on top

2 hours ago, Mpori said:

A campaign box themed in the old republic era... Includes two N-1 and an horrible federation droid flier that becomes the golden key of Imp/FO lists also. Adds two new sub-factions to the currents and a has a lot of new things for some existing models (like the ARC-170...). New templates for 4 banks/4 turns and new dice's for some new actions...

I like the basic idea, though I'd just go ahead and make the Republic and CIS two completely new and unique factions. Give them the cards for the ARC-170, Sheathipede, Z-95, Slave I, etc, and include a couple of new fighters like the V-Wing, Vulture Droid, and N-1. Bing, bang, boom, the game is expanded dramatically, two new factions are introduced with numerous fighters to choose from, and the game will stop pretending the prequels didn't happen while shoe-horning in the Resistance and FO.

10 hours ago, Dengars Toilet Paper said:

I doubt it will get a boost as in the trailer it does a barrel roll and a large base ship with boost and barrel roll is either gunna be super expensive or OP.

Personally I think we should get the scum falcon in the same wave as the uwing/xwing pack as they would all be around the same time.

In all honesty Im not bothered about what scum ships we get(other then the falcon) as long as the pilots are ones I know because most people don't know (before playing x wing) what ship Dengar flew or most bounty hunters ships but we all know the pilots, so as long as we get awesome bounty hunters I'll be throwing my money for those plastic ships ?

Coolio, I've been holed up in my spoiler proof bunker with a ferret I've hired to gnaw on my gnads in order to keep the ADD away, so I haven't seen the trailer yet (or the spoiler tagged threads)

10 hours ago, Quadjumper King said:

Coolio, I've been holed up in my spoiler proof bunker with a ferret I've hired to gnaw on my gnads in order to keep the ADD away, so I haven't seen the trailer yet (or the spoiler tagged threads)

Oops sorry for that in case the fact the falcon is in the film and it does a barrel roll is a spoiler ?

I'd love to see a Falcon and Slave I "ace" pack for the scum/imperial/rebel faction; dual Imperial/Scum for the firespray, and dual Rebel/Scum for the YT-1300. Cards I'd like to see:

Boba Fett (PS 8, Imperial Firespray, 39 Points, Add Illicit Slot)
After you perform an attack, if there was at least one uncancelled [crit] result, the defender must choose and discard one of their upgrade cards, if able.

Kylo crew and pilot have synergy, so why not boba?

Boba Fett (PS 8, Scum Firespray, 42 Points, Double Illicit Slots)
After you are dealt a face up damage card, you may instead receive 1 face down damage card and deal that face up card to an enemy ship at range 1 of you.

Collateral damage for everyone! Makes munitions a lot riskier.

Han Solo (PS 9, Rebel Falcon, Add Illicit Slot, 47 points)
Your upgrade bar gains 1 [system] slot and you may equip any number of modification upgrades to this ship. The squadron point cost of each of your equipped modification upgrades is decreased by 1.

Finally a way to represent Han's modified Falcon, with stealth device, sensor jammer, C-3P0, Scavenger crane, R2-D2 crew, Engine Upgrade, Lone Wolf and countermeasures. Fun! For the low price of 66 squad points...

Han Solo (PS 9, Scum Faction, Add Illicit Slot, 47 points)
During the combat phase, treat your pilot skill as 12 . You cannot have "Boba Fett" in your squad.

Han shoots first, and his feud with Boba continues.

3 hours ago, Astech said:

I'd love to see a Falcon and Slave I "ace" pack for the scum/imperial/rebel faction; dual Imperial/Scum for the firespray, and dual Rebel/Scum for the YT-1300. Cards I'd like to see:

Boba Fett (PS 8, Imperial Firespray, 39 Points, Add Illicit Slot)
After you perform an attack, if there was at least one uncancelled [crit] result, the defender must choose and discard one of their upgrade cards, if able.

Kylo crew and pilot have synergy, so why not boba?

Boba Fett (PS 8, Scum Firespray, 42 Points, Double Illicit Slots)
After you are dealt a face up damage card, you may instead receive 1 face down damage card and deal that face up card to an enemy ship at range 1 of you.

Collateral damage for everyone! Makes munitions a lot riskier.

Han Solo (PS 9, Rebel Falcon, Add Illicit Slot, 47 points)
Your upgrade bar gains 1 [system] slot and you may equip any number of modification upgrades to this ship. The squadron point cost of each of your equipped modification upgrades is decreased by 1.

Finally a way to represent Han's modified Falcon, with stealth device, sensor jammer, C-3P0, Scavenger crane, R2-D2 crew, Engine Upgrade, Lone Wolf and countermeasures. Fun! For the low price of 66 squad points...

Han Solo (PS 9, Scum Faction, Add Illicit Slot, 47 points)
During the combat phase, treat your pilot skill as 12 . You cannot have "Boba Fett" in your squad.

Han shoots first, and his feud with Boba continues.

I was reading the rebel han pilot skill and was like thats really cool then I read scums and was like? that ability Is kinda boring considering with Vi he's 11 anyway

On 10 maart 2018 at 1:54 AM, Vontoothskie said:

I like the huge ship gauntlet with protectorate fighter box, but why would we need a protectorate fix pack? its one of the most balanced ships in the game. 3 awesome aces and 2 fair priced generics is a better range of viability than any other ship in the game right now save maybe tie fighters.

totally agree on the G1a. it needs a new title card or title errata and thats it. honestly giving the thing 1 shield with the title would put it back on top

haha I just want more paintjobs so I can fly a squad of em, maybe Teroch, Solus and Fenn? A PS8 And 2 would be cool? Maybe PS2 with ability but without EPT?

On 11/03/2018 at 12:52 AM, Dengars Toilet Paper said:

Oops sorry for that in case the fact the falcon is in the film and it does a barrel roll is a spoiler ?

Nah, that doesn't matter, but I am glad to know that a barrel rolling large base turret is on the cards,