I am not talking about specific ships, but more classes of ships, upgrade types and potential mechanics. For me I am hoping for the following:
Flotillas
- Anti ship flotilla for each faction. Maybe this could be the first medium flotilla?
- Anti squadron focused flotilla for each faction (small)
- I would like to see a flotilla that interferes with relay.
Medium/Large Ships
- More medium ships for rebels
- More large ships for imperials
Campaign
- A campaign that focuses on large epic battles, that could include special rules for each epic conflict, like the Battle of Endor. I would probably like it to stay on the standard play area size which would restrict the points. I have played a 1200 pt game before with the standard size, got a bit cramped but ships poped pretty quickly freeing up space.
Mechanics/Upgrades
- As above, rather than nerfing relay, i was hoping for an upgrade or some other mechanic that will interfere with relay forcing the flotillas to come into play. Might not be practical and situational, but I think that would be a good idea. Even if relay is nerfed there is still room for a counter to it that prevents a relay squad from using relay, making positioning of the relay squad more tactical.
- Would like to see an upgrade that does splash damage to squadrons on a crit. This would have to be an exhaust card.
Anyway, just interested in what people think. Sorry if this doubles up on other discussions, I don't always get a chance to read everything here.
