Just finished the first non tutorial mission, and it was a blast.
It was REALLY tough for us though as the Emporer spawned in at one point and all his extra attacks were pretty tough for us to navigate. He also spawned in when the other baddy from the mission came in, so having them on the board at the same time was difficult. We also were left with MHD19 and Fenn having their starter weapons which seemed to be laughably bad in terms of efficiently dealing damage.
We screwed up the “encounter” prior to the mission so we didn’t have an ally available which would have really helped.
The app REALLY needs an Undo button. I defeated an officer, and accidentally defeated something else which ended the mission
There were some rules things which seemed confusing. I’ll try to put in spoilers
So the beginning the freed crew members are objects, not rebel figures. If rebel heroes are within one space then the freed crew are protected from attack. Do these figures block line of sight? Also later in the mission it says that empire figures will target the freed crew members directly. Does that mean that the previous rule about rebel heroes protecting them does not apply anymore? We played it so that the heroes DID continue to protect them.
I agree it would be nice if the figures were a little less random and more thematic, but that plus and undo seem like low hanging fruit to fix.
Overall it was a lot of fun, it was the first time seeing Emporer in Campaign (I don’t have HoTE) and he was a menace!