Different OL build question

By Mcpolle, in X-Wing

Hi guys,

For a while back, one of the podcasts talked about a different Omega leader build, I cannot remember which cast it was, or what the build was, anyone have any ideas??

Cheers

6 minutes ago, Mcpolle said:

Hi guys,

For a while back, one of the podcasts talked about a different Omega leader build, I cannot remember which cast it was, or what the build was, anyone have any ideas??

Cheers

There was the Krayt's mention of VI and Advanced Optics

but the A Score To Settle builds are always hanging around if you need something a little cheaper

Is the right place to talk about regen equality?

The faction restriction on Pulsed Ray Shield is repressing the TIE/fo, and I’m pretty sure FFG made the decision for no reason other than discriminating Omega Leader.

It was probably VI Advanced Optics, as mentioned above. Which is a good freakin build, by the way.

20 minutes ago, Ailowynn said:

It was probably VI Advanced Optics, as mentioned above. Which is a good freakin build, by the way.

How exactly? I played Omega Leader A LOT (like for 2 store championships and at least 2 other tournaments - 14 and 30 people strong, and countless games at home) with A score to settle and Comm Relais.

I fail to see the advantage?

All of the other FO pilots are utter crap.

1 hour ago, beardxofxdeath said:

How exactly? I played Omega Leader A LOT (like for 2 store championships and at least 2 other tournaments - 14 and 30 people strong, and countless games at home) with A score to settle and Comm Relais.

I fail to see the advantage?

You get a PS 10 OL, with focus/TL, and the ability to either turtle up or reposition.
It costs the same as your build above, the only difference is PS 10, you keep your focus instead of your evade, and you don't have the flexibility/down side of ASTS.

I think the real comparison is towards the standard OL build (Juke/commrelay), and on that account you save 2 points, and keep up with the VI meta.

5 hours ago, jmswood said:

Is the right place to talk about regen equality?

The faction restriction on Pulsed Ray Shield is repressing the TIE/fo, and I’m pretty sure FFG made the decision for no reason other than discriminating Omega Leader.

Comm Relay functions very similar to a shield regen. It's a token that prevents damage from going through to your hull, and you can reload it as needed.

2 hours ago, Blail Blerg said:

All of the other FO pilots are utter crap.

Wow. Even the ‘worst’ FO Ace is PS 12! With adv optics and either SD or shield upgrade you got yourself 22-23 points of almost guaranteed range one modified attacks until someone decides to sway at the Fly (indirect Biggs effect). I haven’t played much lately but I would think that this is some amazing value for your points.

For similar points you can have Omega Ace with tricksot and Adv Optics for 3/4 crits or go VI and virtually guarantee that TL on most ships.

And it’s not like the FO has Fel’s Wrath.

man even an Omega Squad Pilot with Draw their fire can stop your ace from getting Kylo’d.

And Epsilon Leader with Pattern Analyzer has for all intent and purpose white k-turns and sloops, and can help you against stress lists as a bonus.

The FO have lots of good pilots, they just happen to be sitting in a less than optimal hull. For Omega Leader the ability is so powerful that it doesn't matter, for the other pilots less so.

5 hours ago, ModernPenguin said:

You get a PS 10 OL, with focus/TL, and the ability to either turtle up or reposition.
It costs the same as your build above, the only difference is PS 10, you keep your focus instead of your evade, and you don't have the flexibility/ down side of ASTS .

I think the real comparison is towards the standard OL build (Juke/commrelay), and on that account you save 2 points, and keep up with the VI meta.

ASTS has no downside on Omega Leader

6 hours ago, PhantomFO said:

Comm Relay functions very similar to a shield regen. It's a token that prevents damage from going through to your hull, and you can reload it as needed.

Yes. Comm Relay is part of the reason I want Pulsed Ray Shield on TIE/fo, especially on Omega Leader. I want the ability to guarantee 2 mitigated damage per round because of the unparalleled surge of bombs red dice since the TIE/fo’s release.

Add a discounted Palp via TIE Reaper and an Omega TIE/fo mini Crack swarm might have the staying power to strike fear into the hearts of criminals and terrorists.

2 hours ago, Taiowaa said:

ASTS has no downside on Omega Leader

Unless you don't have them locked. I know that's somewhat unlikely

8 hours ago, Blail Blerg said:

All of the other FO pilots are utter crap.

Naw.

Any FO with Advanced Optics is reasonable.

9 minutes ago, piznit said:

Unless you don't have them locked. I know that's somewhat unlikely

ASTS is solid on OL, but it does force you to use your target lock on a specific ship until it dies, or unless it's on the far side of the board. Granted, you'll likely make sure the most threatening enemy is the one with A Debt to Pay, but in some lists it won't be easy to single out an opponent, and the flexibility of being able to lock whoever is most threatening *at the moment* rather than most threatening *in principle.*

8 hours ago, Blail Blerg said:

All of the other FO pilots are utter crap.

Omega Ace with Optics and Crack Shot is kinda hilarious.

FO pilots are all fun 20-25 pts but I guess the serious tourney guys see the ship as 4 hp against bombs, TLT Mauler Ghost and full mod Harpoons. You know, all the fun suckers out there.

I thought wookies killed him.

7 hours ago, thespaceinvader said:

Omega Ace with Optics and Crack Shot is kinda hilarious.

I'm thinking Omega Ace With Swarm Leader, and Backdraft and Quickdraw each with Debris Gambit.

13 hours ago, piznit said:

Unless you don't have them locked. I know that's somewhat unlikely

Poe says "Hi" ;)

8 hours ago, That Blasted Samophlange said:

I'm thinking Omega Ace With Swarm Leader, and Backdraft and Quickdraw each with Debris Gambit.

Swarm Leader makes him too expensiv3 and too high priority a target ime. People just splat him. But 23 points for this is low enough threat to scare but not prioritise. And fits in with QD and Vader in that awkward third slot.

2 hours ago, thespaceinvader said:

Swarm Leader makes him too expensiv3 and too high priority a target ime. People just splat him. But 23 points for this is low enough threat to scare but not prioritise. And fits in with QD and Vader in that awkward third slot.

This. I love the Swarm Leader/AO + FCS/Targetting Sync TIE/SF combo with Omega Ace but my son just nukes him asap. He's really not hard to nuke.

On ‎04‎/‎03‎/‎2018 at 6:35 AM, beardxofxdeath said:

How exactly? I played Omega Leader A LOT (like for 2 store championships and at least 2 other tournaments - 14 and 30 people strong, and countless games at home) with A score to settle and Comm Relais.

I fail to see the advantage?

Being able to get the lock on PS9 & PS10 targets in the first round, and having some resilience to a PS9 Black One Poe Dameron.

20 hours ago, theBitterFig said:

Naw.

Any FO with Advanced Optics is reasonable.

ASTS is solid on OL, but it does force you to use your target lock on a specific ship until it dies, or unless it's on the far side of the board. Granted, you'll likely make sure the most threatening enemy is the one with A Debt to Pay, but in some lists it won't be easy to single out an opponent, and the flexibility of being able to lock whoever is most threatening *at the moment* rather than most threatening *in principle.*

This. A Score To Settle turns Omega Leader into an 'assassin', like an Agent Kallus TIE Phantom. Great against 2-ship opponents, less good against 3-ship squads. Of course, big squads generally don't need PS10 to go first either...

And yes, TIE/fo are really good. Even a generic optics epsilon is surprisingly effective - which is not surprising, when you think about it; it's essentially what a pre-TIE/x1 TIE advanced should have been - 2 attack, 3 agility, 5 hits to kill (one a shield, one - in this case - an evade). But compared to a tempest squadron pilot, you're 4 points cheaper and you have one of the best dials in the game (white speed 5 straights and speed 1 turns, green speed 2 turns, choice of koiogran or segnor).

Note that I wouldn't object to being able to equip pulse ray shields. But I can imagine that 5 comm relay/shield regen TIE/fo would cause a certain excess degree of rage..