Hi guys,
I want to ask your advice. Below you find my current list from CC, followed by some builds. Those are maxed at 500, so I know where I'm going. I want your advice on what you think is the best way to go forward.
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Current Status:
Commander: Admiral Motti
Assault Objective: Most Wanted
Defense Objective: Contested Outpost
Navigation Objective: Intel SweepQuasar Fire II-class Cruiser-Carrier (61 points)
- Boosted Comms ( 4 points)
= 65 total ship costArquitens-class Light Cruiser (54 points)
- Turbolaser Reroute Circuits ( 7 points)
= 61 total ship cost[ flagship ] Victory II-Class Star Destroyer (85 points)
- Admiral Motti ( 24 points)
- Gunnery Team ( 7 points)
= 116 total ship costGozanti-class Cruisers (23 points)
- Boosted Comms ( 4 points)
= 27 total ship cost1 Gamma Squadron ( 10 points)
1 Black Squadron ( 9 points)
4 TIE Bomber Squadrons ( 36 points)
1 Zertik Strom ( 15 points)
2 TIE Advanced Squadrons ( 24 points)
1 Dengar ( 20 points)
1 Captain Jonus ( 16 points)
= 130 total squadron cost
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Alternative 1
Commander: Admiral Motti
Assault Objective: Most Wanted
Defense Objective: Contested Outpost
Navigation Objective: Intel SweepGozanti-class Cruisers (23 points)
- Flight Commander ( 3 points)
- Boosted Comms ( 4 points)
- Bomber Command Center ( 8 points)
= 38 total ship cost[ flagship ] Victory II-Class Star Destroyer (85 points)
- Admiral Motti ( 24 points)
- Skilled First Officer ( 1 points)
- Gunnery Team ( 7 points)
- Disposable Capacitors ( 3 points)
- X17 Turbolasers ( 6 points)
= 126 total ship costArquitens-class Light Cruiser (54 points)
- Captain Needa ( 2 points)
- Turbolaser Reroute Circuits ( 7 points)
= 63 total ship costRaider-I Class Corvette (44 points)
- Instigator ( 4 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 55 total ship costQuasar Fire II-class Cruiser-Carrier (61 points)
- Agent Kallus ( 3 points)
- Ruthless Strategists ( 4 points)
- Boosted Comms ( 4 points)
= 72 total ship cost1 Dengar ( 20 points)
1 Major Rhymer ( 16 points)
1 Gamma Squadron ( 10 points)
4 TIE Bomber Squadrons ( 36 points)
1 Zertik Strom ( 15 points)
2 TIE Advanced Squadrons ( 24 points)
1 Captain Jonus ( 16 points)
1 Black Squadron ( 9 points)
= 146 total squadron cost
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Alternative 2:
Commander: Admiral Motti
Assault Objective: Most Wanted
Defense Objective: Contested Outpost
Navigation Objective: Intel SweepQuasar Fire II-class Cruiser-Carrier (61 points)
- Squall ( 3 points)
- Agent Kallus ( 3 points)
- Ruthless Strategists ( 4 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
= 81 total ship costArquitens-class Light Cruiser (54 points)
- Captain Needa ( 2 points)
- Turbolaser Reroute Circuits ( 7 points)
= 63 total ship costGozanti-class Cruisers (23 points)
- Flight Commander ( 3 points)
- Boosted Comms ( 4 points)
- Bomber Command Center ( 8 points)
= 38 total ship cost[ flagship ] Victory II-Class Star Destroyer (85 points)
- Admiral Motti ( 24 points)
- Gunnery Team ( 7 points)
- Disposable Capacitors ( 3 points)
- X17 Turbolasers ( 6 points)
= 125 total ship costGozanti-class Cruisers (23 points)
- Flight Commander ( 3 points)
- Boosted Comms ( 4 points)
= 30 total ship cost4 TIE Bomber Squadrons ( 36 points)
1 Dengar ( 20 points)
1 Gamma Squadron ( 10 points)
2 TIE Advanced Squadrons ( 24 points)
1 Black Squadron ( 9 points)
1 Zertik Strom ( 15 points)
1 Captain Jonus ( 16 points)
1 Maarek Steele ( 21 points)
1 JumpMaster 5000 ( 12 points)
= 163 total squadron cost
As you can see, my main areas of thinking currently revolve around including Major Rhymer (or not), a Lambda Shuttle (or not), a Raider for flak or additional Gozanti for activation, or Mareek Stele as an alternative to Rhymer.