Lolth Wolves

By Daeglan, in Star Wars: Force and Destiny RPG

Anynthoughts on Stats for Lolth Wolves?

Given they don't really interact with anything other than the Ghost crew, I'd almost say the qualify as being plot devices due to being what amounts to physical manifestations of the Force, and thus do whatever the story needs them to do.

Agree with Dono. although they are heckin' cool.

I would also say that they are likely a manifestation caused by the Force vergence on Lothal, so I wouldn't expect them to exist off world.

Lolth wolves should have eight legs, though I'm not sure if they are all spider-like, or just some.

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( :lol: )

12 hours ago, Daeglan said:

Anynthoughts on Stats for Lolth Wolves?

They're plot devices and probably shouldn't be stated nor, for that matter, ever available to a PC as a companion (cuz you know there's some Munchkin out there that wants one...)

1 hour ago, FuriousGreg said:

They're plot devices and probably shouldn't be stated nor, for that matter, ever available to a PC as a companion (cuz you know there's some Munchkin out there that wants one...)

I dont see them as being any worse than having a rancor. I wouldn't think the hyperspace thing is a standard thing..

Loth-wolves are a natural element of the Force on Lothal, according to Dave Filoni. No taking them off the planet, I’d say.

3 hours ago, Daeglan said:

I dont see them as being any worse than having a rancor. I wouldn't think the hyperspace thing is a standard thing..

Not up for an in depth argument right now but it's pretty Munchkin to give a PC a Rancor as a companion as well...
You want a Rancor as a pet in a cage somewhere fine you can be the Collector but to even consider a Loth-Wolf is to completely misunderstand what they have been shown to be and it's certainly not something a light side Force user would ever do. But it's your game and you can play it however you want.

I'd say you could have regular, non-mystical, non-Force-infused, Loth wolves, and export them to whatever planet. Just like not every human, Togruta, Miraluka, etc., is Force sensitive, probably not every Loth wolf is steeped in Force strangeness. (Otherwise, some non-Jedi would probably have noticed before Ezra and Kanan and written it down to be discovered by the Empire.)

1 hour ago, FuriousGreg said:

Not up for an in depth argument right now but it's pretty Munchkin to give a PC a Rancor as a companion as well...
You want a Rancor as a pet in a cage somewhere fine you can be the Collector but to even consider a Loth-Wolf is to completely misunderstand what they have been shown to be and it's certainly not something a light side Force user would ever do. But it's your game and you can play it however you want.

Unless of course you are a Pathfinder with a FR of 6+

6 hours ago, kaosoe said:

Unless of course you are a Pathfinder with a FR of 6+

Exactly. Not to mention they have that whole template for a Juvenile creature. Besides this is the Yes and system. Not the no system.

9 hours ago, coyote6 said:

I'd say you could have regular, non-mystical, non-Force-infused, Loth wolves, and export them to whatever planet. Just like not every human, Togruta, Miraluka, etc., is Force sensitive, probably not every Loth wolf is steeped in Force strangeness. (Otherwise, some non-Jedi would probably have noticed before Ezra and Kanan and written it down to be discovered by the Empire.)

Again, Dave Filoni has said Loth-wolves are a natural element of the Force on Lothan. I see no reason to think there would have to be a Forceless variety too.

I don't think Dave Filoni is gonna show up and arrest anyone for none force loth wolves.
I dont really see why everyone is so against the concept of having stats for them.

6 hours ago, Daeglan said:

I don't think Dave Filoni is gonna show up and arrest anyone for none force loth wolves.
I dont really see why everyone is so against the concept of having stats for them.

You can have luck dragons and care bears in your games too if you want. Doesn’t really matter to me. I’m just responding to the stuff I see posted that doesn’t match the info we have. Change whatever you want to change. Just, you know, don’t claim it’s not a change. Most players I know put a lot of effort into learning and playing according to SW canon. Most of them (including myself) don’t mind if the GM changes some if that, as long as it’s clear that it was changed.

Edited by nameless ronin

I am not asking for that. I am asking for thoughts on statting a canon creature. Which people seem strangely against. I mean i saw less resistance to people statting Vader

6 hours ago, Daeglan said:

I am not asking for that. I am asking for thoughts on statting a canon creature. Which people seem strangely against. I mean i saw less resistance to people statting Vader

What we’re saying is that non-Force Loth-wolves are, as far as we can tell, not canon creatures and that actual element-of-the-Force Loth-wolves are plot devices. It’d be a little like statting the Jedi masters after they died and became one with the Force.

Ezra states that the Lolth wolves were extinct - they seem to only be manifestations of the force. As plot devices, those don't generally require stats.

On 03/03/2018 at 9:12 AM, FuriousGreg said:

Not up for an in depth argument right now but it's pretty Munchkin to give a PC a Rancor as a companion as well...
You want a Rancor as a pet in a cage somewhere fine you can be the Collector but to even consider a Loth-Wolf is to completely misunderstand what they have been shown to be and it's certainly not something a light side Force user would ever do. But it's your game and you can play it however you want.

I just wanted a great big Ol' force puppy that I can Scritch the chin of, cuddle and teach new tricks...like Fetching telekinetically thrown stormtroopers.

14 hours ago, JRRP said:

Ezra states that the Lolth wolves were extinct - they seem to only be manifestations of the force. As plot devices, those don't generally require stats.

Well given that A. You are making awful lot.of assumptions. For example era, B. that they are for PCs. I dont quite get why all the angst for trying to get creature stats.

Edited by Daeglan
48 minutes ago, Daeglan said:

Well given that A. You are making awful lot.of assumptions. For example era, B. that they are for PCs. I dont quite get why all the angst for trying to get creature stats.

Besides, if the PC's REALLY want one you can always give them the Loth Wolf equivalent of Moon Moon.

I have no idea what you are talking about. And these comments are not really useful

If you want non-Force Loth-wolves, just take stats from a critter that would be a close equivalent. Corellian Bloodhound stats might work.

8 hours ago, Daeglan said:

Well given that A. You are making awful lot.of assumptions. For example era, B. that they are for PCs. I dont quite get why all the angst for trying to get creature stats.

Well, you're not exactly forthcoming with information yourself.

Given the game's default setting is the Rebellion Era, which generally takes place after Rebels has concluded, and that per Ezra's own words Loth-wolves have been extinct long before he was born or the Empire came into being, it stands to reason that Loth-wolves as they appear in the series aren't normal creatures, but literal extensions of the Force's will, guiding Ezra and Kanan to their respective destinies.

Your original post said:

On ‎3‎/‎2‎/‎2018 at 12:18 AM, Daeglan said:

Any thoughts on Stats for Loth Wolves?

So we gave our thoughts based upon what little information you'd provided as to why you wanted them or what you needed them for. Perhaps if you're a bit more forthcoming on those two items (the Why and the What), perhaps you might get answers that address what it is you're looking for in having stats for Loth-wolves.

In last night’s finale, we saw

a pair of Loth-wolves running alongside Sabine’s speeder bike during the post-RotJ time jump. Whether they’re the Force-manifested type or “regular” ones back in existence is uncertain.

12 hours ago, Donovan Morningfire said:

Well, you're not exactly forthcoming with information yourself.

Given the game's default setting is the Rebellion Era, which generally takes place after Rebels has concluded, and that per Ezra's own words Loth-wolves have been extinct long before he was born or the Empire came into being, it stands to reason that Loth-wolves as they appear in the series aren't normal creatures, but literal extensions of the Force's will, guiding Ezra and Kanan to their respective destinies.

Your original post said:

So we gave our thoughts based upon what little information you'd provided as to why you wanted them or what you needed them for. Perhaps if you're a bit more forthcoming on those two items (the Why and the What), perhaps you might get answers that address what it is you're looking for in having stats for Loth-wolves.

Except it basically came across as wanting stats is wrong. Or very judgemental. Which I found kind of rude. Instead of asking questions about the purpose.