I was having a discussion about Rhymer that got me thinking. I think it was @Snipafist that felt his nerf was way too harsh. I can't argue that too much as he has more or less disappeared since the nerf. I still think it can be good in the long run, IF the Imperials get some new bomber options that they couldn't have had before. Rhymer was the reason the Imperials couldn't have a squadron like B-Wings or even Scurrgs. Now, with the nerf I think there is room in the game for that.
So, what other ships, admirals, or upgrades do you think really restrict the designers?
My list:
- Ackbar - Every Rebel ship has to consider how strong they would be with the trapman. It's why the Rebels haven't seen a broadside ship since Wave 2, although the Armored Cruiser is close.
- Engine Techs - Any ship that gets a Support Team has to consider this upgrade. It's why the Pelta is speed 2 I think. It really restricts which ships can get Support Teams.
- Sloane - She is going to restrict future Imperial Squadron options.