Has anyone moded out the Investigator Spec replacing the the Force talents with Non-Force Talents?
I love this Spec for P.I. character, but would prefer a non force user.
Has anyone moded out the Investigator Spec replacing the the Force talents with Non-Force Talents?
I love this Spec for P.I. character, but would prefer a non force user.
The Bounty Hunter Skip Tracer from Edge of the Empire has a lot of the same talents and abilities; you could just use that.
also if you wanted to cross spec into the investigator its quite possible to buy round the force talents. A more social investigator would be the Marshall, knowledge based could be an archaeologist, dont let the spec names pidgeon hole you into a specific idea. although I have to admit until the skip tracer hit , the sherlock holmes type investigator didnt have many non force sensitive options, although fringer could work to an extent.
14 hours ago, player3122701 said:Has anyone moded out the Investigator Spec replacing the the Force talents with Non-Force Talents?
I love this Spec for P.I. character, but would prefer a non force user.
So to best answer the question, what is from the Investigator spec that you specifically are attached to?
If it's the "recreate the scene" talent, then Skip Tracer in No Disintegrations has you covered.
If it's just the concept of someone that investigates crime scenes, there's a number of specs that could work. Marshal does their investigations by asking folks, having access to all the primary social skills if you start as a Colonist.
And as Syrath noted, it's fairly easy to buy around the Force talents in Investigator, so you can use the spec as is even if your character isn't Force-sensitive.
Edited by Donovan Morningfire8 minutes ago, Donovan Morningfire said:So to best answer the question, what is from the Investigator spec that you specifically are attached to?
If it's the "recreate the scene" talent, then Skip Tracer in No Disintegrations has you covered.
If it's just the concept of someone that investigates crime scenes, there's a number of specs that could work. Marshal does their investigations by asking folks, having access to all the primary social skills if you start as a Colonist.
And as Syrath noted, it's fairly easy to buy around the Force talents in Investigator, so you can use the spec as is even if your character isn't Force-sensitive.
I currently play a Marshal, and after a brief aside to grab Gunslinger, I'll be picking up Investigator next. Skip Tracer gels really well with the Marshal tree, adding in more ranks of Good Cop, but Investigator has one key feature that Skip Tracer lacks: the Perception skill. I'm guessing it's because the Bounty Hunter career comes with Perception already, but if you want an eagle-eyed detective, you might want to go the Investigator route. And there are only three or four Force talents, all of which are easy to buy around.
You can also get the entire tree and not the force talents - it’s constructed VERY well for this, the force powers don’t block anything they are all at the ends of the branches
5 hours ago, CaptainRaspberry said:I currently play a Marshal, and after a brief aside to grab Gunslinger, I'll be picking up Investigator next. Skip Tracer gels really well with the Marshal tree, adding in more ranks of Good Cop, but Investigator has one key feature that Skip Tracer lacks: the Perception skill. I'm guessing it's because the Bounty Hunter career comes with Perception already, but if you want an eagle-eyed detective, you might want to go the Investigator route. And there are only three or four Force talents, all of which are easy to buy around.
Even as a non-career skill, buying ranks in Perception isn't super expensive. Just means you've got to trade-off getting quite as many other goodies out of the Marshal spec. Though if you're not super-keen on social skill mastery, nothing stopping a PC from starting out as a Bounty Hunter/Skip Tracer and then going into Marshal.
I've played enough Jedi-types who didn't have Discipline as a career skill to know that not having a particular skill as a career skill isn't an insurmountable obstacle, but instead just a minor detour; if anything it's a minor detour as for most instances you really don't need more than 3 ranks in a skill to accomplish most tasks, and having an above-average Cunning (3 at least) helps quite a lot in the early going.
16 hours ago, Donovan Morningfire said:I've played enough Jedi-types who didn't have Discipline as a career skill to know that not having a particular skill as a career skill isn't an insurmountable obstacle, but instead just a minor detour; if anything it's a minor detour as for most instances you really don't need more than 3 ranks in a skill to accomplish most tasks, and having an above-average Cunning (3 at least) helps quite a lot in the early going.
True enough, and in the early game I was able to get a lot of mileage out of Cunning 3. But I've reached the point where I'm shopping around for a new spec, and Investigator has a lot of neat talents plus that Perception-as-Career-Skill bonus. So I think it makes sense.
But it wouldn't necessarily make sense for everyone.