pulling this from the legends novel of the same name this power allowed the user to sense weak points in a object or person and exploit them
Force Power Rating: 2
basic:
when making a combat check the force user may add his/her force rating to the check and spend one pip to increase damage dealt by 1
upgrades, gap is the smallest number other upgrade that lie between the basic power and the stated upgrade
strength (ranks 2, gap 0/2): spend one pips to add damage equal to ranks in strength
magnitude (ranks 2, gap 0/3): spend two pips to add pierce equal to ranks in magnitude to the attack
control (gap 2): commit 1 or more FD: remove 1 black generated by defensive/deflective/defense rating for each FD committed
control (gap 2): damage one piece of equipment the target has by one step
mastery (gap 4): suffer 2 strain and commit 3FD: one item the target has is inoperable while FD remain committed, suffer 2 strain each round FD remain committed this way
mastery (gap 5): spend 4 pips pierce generated by shatterpoint ignores the cortoisis quality
Old Concept:
the basic power allows a user to spend 2 pips to damage an item by one step
right now i don't have a full tree of upgrades but i have these:
strength: spend 2 pips to damage target item an additional step
control: commit 1 or more FD: remove 1 black generated by defensive/deflective/defense rating for each FD committed
mastery: suffer 2 strain and commit 3FD: one item the target has is inoperable while FD remain committed, suffer 2 strain each round FD remain committed this way
mastery: the force user may activate this power along with any combat check
the basic power allows a user to add their FR to any combat check spending 2 pips to add pierce 1
upgrades:
strength (2 ranks) spend 2 pips to increase pierce by 1 per ranks
control spend 2 pips to damage one piece of equipment the target has by one step
control spend 1 pip "pierce generated by this power ignore the cortosis quality"
mastery spend 4 pips to deactivate all "additional mods" within a single piece of equipment the opponent is using
mastery on a successful attack may suffer four strain and three conflict to use a maneuver as another attack