I've been playing around with various stress+ion lists to take to a regional tournament in a couple of weeks but have been struggling to decide on which one to use. Most of my lists have been Imperial based around Kath Scarlet, but I had a brainstorm that maybe Rebels could do the same job better as they have good carriers for crew and Ion Cannons/Turrets.
Blue Squadron Pilot (22) – Ion Cannon (3), B-Wing/E2 (1), Tactician (2), Accuracy Corrector (3)
Blue Squadron Pilot (22) – Ion Cannon (3), B-Wing/E2 (1), Tactician (2), Accuracy Corrector (3)
Gold Squadron Pilot (18) – Ion Cannon Turret (5), R3-A2 (2)
Bandit Squadron Pilot (12) – XX-23 thread Tracers (1), Guidance Chips (0)
Total = 100pts
The Bandit Squadron pilot is just there because I couldn't find a better use for the remaining 13pts. I tried changing things round to get the Sheathipede in but wasn't satisfied with the results. The list obviously has weaknesses with low pilot skill and lack of agility. Arc dodging opponents will be an issue, but I only need to land one hit with an ion weapon (or two on a large base ship) and suddenly their movement is a lot more predictable and I can start chasing them down. I also think it helps that the three main ships can ionize and stress at the same time, so the list should still work if I lose one of the B-Wings early on. I haven't tried it out yet, but I can see this list ionizing some of the popular one or zero agility ships like RAC, Nym or Ghost off the table.
Does it have potential or is it doomed to failure?