So I have a nutty idea for a tournament this weekend and I'm wondering what people think. It is all about aggro--and I mean ALL about aggro.
At 400 it's always choosing bad objectives. At 4 activations it may fall victim to first/last.
But it charges forward at Speed 3 and rains death on whatever is in front of it...except squadrons. It ignores squadrons.
I hope it's aggro enough to ignore squadrons...
Thoughts?
Name: Tournament Build: Kooky Kuats
Faction: Imperial
Commander: Darth Vader
Assault: Advanced Gunnery
Defense: Planetary Ion Cannon
Navigation: Minefields
ISD Kuat Refit (112)
• Darth Vader (36)
• Strategic Adviser (4)
• Hardend Bulkheads (5)
• Electronic Countermeasures (7)
• Leading Shots (4)
• Assault Proton Torpedoes (5)
• Relentless (3)
= 176 Points
ISD Kuat Refit (112)
• Hardend Bulkheads (5)
• Electronic Countermeasures (7)
• Leading Shots (4)
• Assault Proton Torpedoes (5)
• Chimaera (4)
• Entrapment Formation! (5)
= 142 Points
Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points
Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points
Squadrons:
• 4 x TIE Fighter Squadron (32)
= 32 Points
Total Points: 400