11 hours ago, Sekac said:I like it. Love, love, LOVE Manaroo. Especially after the mindlink nerf. She's the link that makes it feel like it never really did get nerfed. Kinda crazy to think her ability used to be unlimited range.
The only changes I would make in the list is dropping APL for rigged cargo. Rigged cargo does what it does, there's no dice rolls or movement order about it (well except the crit on debris but that's pure bonus).
This would allow you to upgrade PTL to expertise on Asajj which is probably the right meta call right now. Manaroo can safely pass the focus most turns, so PtL becomes redundant and passive mods are the flavor of the month on offense.
And I would 100% go with scav crane too. 3 agility Asajj is far more frightening, IMO, than infinite focus for a turn (especially with Manaroo passing focus). The fact that it sheds a lock and occur multiple times in a game makes it a no brainer as far as I'm concerned.
@Sekac, excellent point. I really like the use of passive abilities like Expertise and Asajj can really utilize either a Focus or TL from Manaroo. The only reason I considered PTL is bc I can use it to Focus and/or Evade, pop Glitterstim and Countermeasures when having to deal with either a swarm or all the TLT shots from Ghost/Fenn, strip a TL from then enemy, and then take Manaroo's TL... all happening in a perfect world. Anti-Pursuit Lasers was just icing on the cake for Manaroo's blocking ability and clogging up lanes. I definitely see the value of RCC to add additional issues.
33 minutes ago, SabineKey said:
Using @MUrunner20's, probably the easiest cut to get Tel over Manny is to get rid of the Shadow Caster title. Exact points needed and Shadow Caster becomes less valuable with Tel out PSing Ventress.
@SabineKey, that could also be a lot of fun and give you either a 1 point bid or take RCC for 100 points even. OR, you can upgrade to Ketsu and run Expertise, K4 Security Droid, Shadow Caster, and Countermeasures (or mod of choice) to add two (2) tractor beams to the enemy. I love these two ships... so much potential but can it stand up against the high HP / alpha strike lists long enough to cause major pain?