8 hours ago, ficklegreendice said:Oppressive things wave 5 have largely all been turrets, Palp aces and x7s being largely the only exceptions
Ffg is far too generous to turrets, not giving enough drawback to their infinite coverage and leading to monstrously efficient and far easier to play ships
Every action independent modifier should be confined to firing arcs. As is, they don't matter enough
Exactly this.
Along with perhaps a 4 upgrade limit (titles that ONLY add slots or reduce costs don't count for this limit)