https://www.fantasyflightgames.com/en/news/2018/2/22/cracking-the-metagame/
QuoteA string of results at recent Regional Championships, System Open Series events, and other tournaments have demonstrated the huge metagame impact of squadrons featuring the Ghost and Fenn Rau in the Sheathipede-class Shuttle.
As Top 8 player Andrew Bunn noted, the players in Portland were well aware of this fact. "People either brought the list itself, or something they thought had a good chance of beating it. That's why you see so much Expertise showing up in the lists in the cut—including my list."
Yeah, no kidding FFG.... I did the basic math on PS11 Fenn+HSCP in about 10 minutes before we recorded the S&V episode to talk about it the first time, and concluded that even without using any of his PS11 shenanigans his jousting efficiency is still >100%. News flash... when a ship has best in class jousting efficiency coupled with PS9+ reposition, it makes most everything else obsolete. We generally call this "power creep", and it keeps happening.
I haven't done the exact Ghost + Maul/Ezra math yet. I think I know what the answer is going to be. ;-)
Edited by MajorJuggler