3 hours ago, TheCallum said:I haven’t decided yet if the engine techs is necessary, or a gimmick.
If you drop down to LC and lose the gozanti you can fit another Arquitens.
Potentially this gain in firepower is worth the trade off, though you do lose some of your ability to force a fight as first player.
Got a game tonight, have some changes in mind.
Not a gimmick at all in this list, first of all that is half the reason for Tarkin. If you lose the Engine Techs then you don't need Tarkin. The Engine Techs do a lot for you.
1. Lets you keep your speed low for QBT.
2. Gives you a total of 4 clicks of yaw which really lets you line up shots.
3. Lets you just stack CF commands because Nav is never needed with all those Tarkin Tokens.
4. Gives you flexibility in movement, you can use it or not and your speed dial can remain unchanged. Sometimes you only want that speed one move.
For me Arquitens are difficult to fly and way too easy for your opponent to predict without help. That means you need ET, Jerjerrod, Ozzel, Nav Team, or line up Nav commands to make them work. The Command Cruiser with ET makes them expensive no doubt but I also find they survive much longer because the extra movement helps you avoid the worst shots while lining up your best shots with CF commands stacked up.
Edited by Thrindal