Rebel Cry Baby

By Wiredin, in X-Wing Squad Lists

two versions:

Captain Rex (14)

Lowhhrick (28)
Trick Shot (0)
Tactician (2)
Courier Droid (0)

Fenn Rau (Sheathipede) (20)
Veteran Instincts (1)
"Chopper" (0)
R2 Astromech (1)

Norra Wexley (29)
Veteran Instincts (1)
Rey (2)
Flight-Assist Astromech (1)
Alliance Overhaul (0)

Total: 99

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Captain Rex (14)

Lowhhrick (28)
Trick Shot (0)
Tactician (2)

Fenn Rau (Sheathipede) (20)
Veteran Instincts (1)
R2 Astromech (1)

Wes Janson (29)
Veteran Instincts (1)
Flight-Assist Astromech (1)

Total: 97

View in Yet Another Squad Builder

Inspired by Junkyard... Lowhrick and Rex do the usual things, but then Fenn and Wes can help really reduce the amount of offense coming their way. Swap Wes for fast-Norra for a bit more punch.

Does it have potential?

You've got spare points in each, I'd upgrade Trick Shot to either Selflessness or Draw Their Fire on Lowhhrick. Other than that, I mean, I guess it looks like a reasonable Rebel 4-ship. It won't be as strong as the old Junkyard, but that doesn't mean it wouldn't be worth flying.

39 minutes ago, theBitterFig said:

You've got spare points in each, I'd upgrade Trick Shot to either Selflessness or Draw Their Fire on Lowhhrick. Other than that, I mean, I guess it looks like a reasonable Rebel 4-ship. It won't be as strong as the old Junkyard, but that doesn't mean it wouldn't be worth flying.

a bid for Fenn is reason for the extra points... but for this list it may not be required.

I think it'd be great against most Imperial lists who may naturally struggle to push offensive damage through to begin with. Not sure how it'll do against hard-hitting ordinance lists. But I could be wrong on it. It'll at least limit their maximum effectiveness.

24 minutes ago, Wiredin said:

a bid for Fenn is reason for the extra points... but for this list it may not be required.

I think I'd still be inclined to value Selfie/DTF over the marginal point in the list, perhaps dropping Norra to Adaptability or Trick Shot (PS 9 would be nice, though), perhaps swapping out Tactician for cheaper crew (Wookiee Commandos, and don't coordinate Lowhh?), or such. I mean, everything in the list has a reason to be there, so giving anything up is a cost. I want stress. I want a bid. I want Selfie/DTF.

Captain Rex (14)

Lowhhrick (28)
Selflessness (1)
Tactician (2)

Fenn Rau (Sheathipede) (20)
Veteran Instincts (1)
Tactician (2)
R2 Astromech (1)

Wes Janson (29)
Veteran Instincts (1)
Flight-Assist Astromech (1)

Total: 100

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Captain Rex (14)

Lowhhrick (28)
Selflessness (1)
Tactician (2)

Fenn Rau (Sheathipede) (20)
Trick Shot (0)
Tactician (2)
R2 Astromech (1)

Norra Wexley (29)
Adaptability (0)
Rey (2)
Flight-Assist Astromech (1)
Alliance Overhaul (0)

Total: 100

View in Yet Another Squad Builder

@theBitterFig how about no bid, add selflessness, and double stress! PS drop on the Norra version.

could even drop VI off Fenn for the first list since it is essentially the same as giving up the bid. Then have 1 more point to spend...

Edited by Wiredin

looks pretty nasty. :D

14 hours ago, theBitterFig said:

looks pretty nasty. :D

I may try it in tomorrows tournament. It's between the Norra variant above and these two below:

Captain Nym (Rebel) (30)
Veteran Instincts (1)
Autoblaster Turret (2)
Extra Munitions (2)
Harpoon Missiles (4)
Rey (2)
Ion Bombs (2)
Guidance Chips (0)

Wedge Antilles (29)
Adaptability (0)
Plasma Torpedoes (3)
Flight-Assist Astromech (1)
Guidance Chips (0)

Airen Cracken (19)
Veteran Instincts (1)
Harpoon Missiles (4)
Guidance Chips (0)

Total: 100

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Luke Skywalker (28)
Adaptability (0)
Flight-Assist Astromech (1)
Integrated Astromech (0)

Gold Squadron Pilot (18)
Ion Cannon Turret (5)
Flight-Assist Astromech (1)
BTL-A4 Y-Wing (0)

Gold Squadron Pilot (18)
Ion Cannon Turret (5)
Flight-Assist Astromech (1)
BTL-A4 Y-Wing (0)

Ezra Bridger (Sheathipede) (17)
Snap Shot (2)
Tactician (2)
R3-A2 (2)

Total: 100

View in Yet Another Squad Builder

I've flown something much like that Nym/Wedge/Craken list (and even painted my squad... not that I was all in on it, but I just wanted an excuse). I'd gone BB-8/Bomblets, no Extra Munitions. It hits hard.

2 hours ago, theBitterFig said:

I've flown something much like that Nym/Wedge/Craken list (and even painted my squad... not that I was all in on it, but I just wanted an excuse). I'd gone BB-8/Bomblets, no Extra Munitions. It hits hard.

I figure that if you can get all three shots off in one round, whatever is on the receiving end isn't gonna like it too much.

5 minutes ago, Wiredin said:

I figure that if you can get all three shots off in one round, whatever is on the receiving end isn't gonna like it too much.

It's a fun list archetype. My only worry is that most of the dice mods come from tokens. Actually... now that I think about it, if Fenn's ability is used on Nym, neither of the other two have a focus token to remove with Hotshot (yet! Go Go Combat Phase Action Airen Cracken). If Hotshot is used on Nym, he still has TL and GC. Either of the others will still have a 4-dice attack with GC if Fenn zaps them. Not great, but still.

Given the action economy of the list, you don't necessarily have to use missiles. I bet Fenn still melts to primary attacks. I'd have to math it out.

the missiles sure would help... but could drop to tracers on the Z, drop munitions, goto Bomblet and then you can put TLT on Nym... and nothings wrong with TLT on Nym if you're Nym.

I feel like I'd rather stick with ABT's nearly auto-damage and keep a bigger pop from Airen Cracken, but to each their own.

I've flown this list a few times. It can beat anything, but some match ups are very hard unless you are better than your opponent.

PS11 Imp alpha strike. Lose either Airen or Wedge before they shoot.

PS11 Poe, Wedge and Fenn. Black One removes at least one of your target locks and they kill Airen first. Often at range 1. Target Fenn first.

Nym and Miranda. A proton bomb in the face plus simultaneous fire from Nym. Blinded pilot means you lose!

Lothal plus Fenn. Locked mods from Fenn can mean one of your missiles does no damage. And then you're in a damage race without your spike to start. Target Fenn first.

Wes is definitely more of a FSR, opponent impeding choice, so he fits the theme. But Norra actually hits like a truck...so, that's a tough choice: double down on mitigation, or get at least one heavy hitter.

So I had 5 lists in my bag for the tournament and couldn't decide, so I rolled a 1D6 and flew something not even in this thread... but we did do an objective format mission after the tournament and I flew the trip 10's against a Rey/Low combo. I lost, but it was really really close (1 hull rey, 2 hull low), and I think if I didn't bump with Cracken and actually got his harpoon off, Rey would have been dead before Wedge got axed.

Anything PS11 will rock it hard for sure. I'm looking at tweaking it to fit TLT on, but it would be loosing the bombs and the extra harpoon.... which may not be worth it.