Brawlers

By draco193, in Star Wars: Armada Fleet Builds

Looking to try out something a little different than I normally play. I'm normally a standoff type fleet but I feel like this fleet could be fun to ram on into folks. Little worried with just 7 deployments.

Objectives would likely be AG, Contested outpost, and solar corona.

Brawlers /B (396/400)
====================
Kuat Refit (112 + 60)
+ Admiral Motti (24)
+ Strategic Adviser (4)
+ Ordnance Experts (4)
+ Hardened Bulkheads (5)
+ Electronic Countermeasures (7)
+ Leading Shots (4)
+ Assault Concussion Missiles (7)
+ Avenger (5)
Gladiator I-class Star Destroyer (56 + 21)
+ Ordnance Experts (4)
+ Assault Concussion Missiles (7)
+ Demolisher (10)
Gladiator I-class Star Destroyer (56 + 14)
+ Ordnance Experts (4)
+ Assault Concussion Missiles (7)
+ Insidious (3)
Gozanti-class Cruisers (23 + 6)
+ Comms Net (2)
+ Suppressor (4)
6 x Tie Fighter Squadron (6 x 8)

I like it.

have you thought about the crazy turning you could get with nav commands and Moff Jerjerrod? Motti is good but you have a lot of +1 hull ships so it may not make the difference between overkill and survival that often.

Moff JJ and an 11 point bid by switching to all APTs might be terrifying.

4 hours ago, Mad Cat said:

I like it.

have you thought about the crazy turning you could get with nav commands and Moff Jerjerrod? Motti is good but you have a lot of +1 hull ships so it may not make the difference between overkill and survival that often.

Moff JJ and an 11 point bid by switching to all APTs might be terrifying.

Insidious could just about flip around for a U-turn... Especially if you can squeeze ETs in there somehow.