After going 1-1 against Ghost/Fenn in the System Open, I can see how it's just infuriating to deal with. The salty ones all say that the right choice is to build for the mirror match, and the mirror match Ghost/Fenn is not as good against the rest of the field. Learning lessons from my A-Holes and HARCpoon builds, your list HAS to have passive mods and some sort of defense. Starting with the mirror list, I wanted to drop the Ghost for something that had some evade and went with the Falcon. By going Chewie pilot with A Score to Settle, I move second and shoot first, passively modify the Sensor Jammer eyeball to a crit at minimal cost, and have a Harpoon Missile just to really mess up the Ghost's day on the alpha. C-3PO crew is the right call on defense, and Tactician dishes out stress. Stuck with Fenn, but lost the Hot Shot as it's not needed without Sensor Jammer. Spent the remaining points on a Tala Squadron Z95 with another Harpoon, as it will also shoot before the Ghost and provide a second chance at Harpooning the Ghost.
Fenn Rau (Sheathipede) (20)
Veteran Instincts (1)
Inspiring Recruit (1)
Flight-Assist Astromech (1)
Pulsed Ray Shield (2)
Chewbacca (42)
A Score to Settle (0)
Harpoon Missiles (4)
C-3PO (3)
Tactician (2)
Engine Upgrade (4)
Millennium Falcon (1)
Tala Squadron Pilot (13)
Harpoon Missiles (4)
Guidance Chips (0)
Total: 98
View in Yet Another Squad Builder
I know it will be worse against the field, but now that close to 50% of tournament lists are Ghost/Fenn, it should still keep up overall. Thoughts?