Where do people pick up these weird rules ideas?

By Jeff Wilder, in X-Wing

I find mine in the lint-trap of my dryer.

Still haven't found the missing sock.

2 hours ago, Vontoothskie said:

its mostly people either not reading the errata where its clarified(which is 3/4 of players) or making an assumption because the rules are vague.

for example all five of my friends i play with interpereted the rules as written to allow a pilot to perform the same action twice if a card or ability allowed. We were 5 out of 5 in complete agreement that you could evade and then PTL a second evade. it wasnt until the a 6th person claimed we couldn't that we discovered our rulebook didnt have the clarification that restricted duplicate actions. we were all wrong, but we were all wrong because the ridiculous rules wording around "action" and "free action" left a lot to the imagination.

FFG is terrible at clear and concise wording. I think thats the point

• A ship cannot perform the same action more than once during a single round, even if one or more of the actions are free actions.

Seems pretty clear to me =/

9 hours ago, Cuz05 said:

I'm very new to X Wing and coming from a 40k pre-measure mindset, it's taken a little time to learn all the permissions for this game.

...

I have seen many of the "no premeasuring camps" tend to come from 40k. As a recovering 40k player myself I find that it is not necessary to carry that rule through out every miniature game.

However you tend to have the right idea, you don't put templates down until you move.