Need clarification on force speed special chaining

By Aces1973, in Star Wars: Destiny

Played against a Yoda and eSabine deck on the weekend.

Yoda had a force speed - rolled out specials on both dice (this seemed to happen every round :) ).

Opponent announced he was resolving specials. He would then resolve the force speed for 2 actions.

Then he played an ambush weapon on Sabine (still 2 actions). Then Activated Sabine with an ambush weapon (still 2 actions).

Then discard a card to re-roll any dice he did not like (1 action left).

Then he would announce he was doing his second special with yoda's dice to change another dice to something nice a shiny.

Then resolve everything he could with his left over action!!

Is this how it works?? (If it is then i need to start playing some of this completely broke-assed ****!!).

If I understood your post correctly then that is not correct, he cheated an extra action in there.

Action 1: Resolve specials. He resolved force speed, now has 2 actions left.

Action 2: Activate Sabine. Used her ability to play an ambush weapon, granting an extra action. Therefore 2 actions left.

Action 3: Discard to re-roll. 1 action left.

Action 4: Resolve specials again for Yoda's dice. 0 actions left.

Had he resolved Yoda's special during the resolve special action, in addition to the Force Speed, then all would have been good, but since he moved on to other actions the resolve special actions was finished. He probably didn't do this because then he wouldn't have had Sabine's dice in the pool yet, but as it is what was done was against the rules by my understanding.


To put it another way: Nothing wrong with resolving all the specials in one action. But as soon as he did something other than resolve a special (use Sabine's ability in this case) the resolve special action was finished and he could not go back to it. Resolving any more specials later would be a separate action.

Here is the relevant rules text, from page 17 of the RRG: "• Additional actions that are gained do not enter the queue, but instead wait their turn since a player can only resolve one action at a time." He tried to let half of his "resolve specials" action wait around while he resolved the other actions, but you can't do that. Only 1 action at a time.

Edited by shivore

He should have rolled out Sabine before claiming the specials and it would be fine, te way you have discribed it he's cheated a action.

Yeah, there is a correct order to how that move is done, he just didn't do it right. Sabine activation into an ambush, resolve specials, including speed and Yoda, then two actions to resolve dice.

Filling in the blanks: Once he stated that he was playing an upgrade on Sabine, his Resolve Dice (Specials action) was ended. He doesn't get to "save" that action to resolve the two Yoda specials as part of the same action. That must be done as a separate action because he declared a Play A Card From Hand action after resolving the Force Speed special.

Force Speed is weird when it comes to special chaining and its not the last special you chained.

If i understand it correctly, Force Speed's actual special is "do 2 actions" rather than what everyone acts like it is of "get 2 free actions" - i kinda wish it was the latter to just simplify things.

The Ambush actions would all happen after he resolves every special, as he only resolved 1 special and the other 2 actions he did (despite having Ambush on each) were part of that special. Ambush goes to the end of the queue, Force Speed sorta "interrupts" the queue since technically you are still at the first action of "resolve dice" - activating sabine first would have dodged the confusion, but those ambushes should have been after Yoda was done doing special things.

1 hour ago, Vineheart01 said:

Force Speed is weird when it comes to special chaining and its not the last special you chained.

If i understand it correctly, Force Speed's actual special is "do 2 actions" rather than what everyone acts like it is of "get 2 free actions" - i kinda wish it was the latter to just simplify things.

The Ambush actions would all happen after he resolves every special, as he only resolved 1 special and the other 2 actions he did (despite having Ambush on each) were part of that special. Ambush goes to the end of the queue, Force Speed sorta "interrupts" the queue since technically you are still at the first action of "resolve dice" - activating sabine first would have dodged the confusion, but those ambushes should have been after Yoda was done doing special things.

Actions never enter the queue. The ability that generates the action does however. So ambush enters the queue and creates another action, that can only be taken after the current action is fully resolved. So resolving specials as an action would completely resolve before moving forward to any additional actions. Nothing puts actions in the queue, not even force speed. It creates two more action which happen during that turn.

Lots of people try to play this game like Magic, and it just isn't magic. So the queue is unique to this game and actions do not enter it ever. It may be easier if they did, since people keep getting confused by this. However the rules are what they are and we should follow them no matter how jank they are.

16 hours ago, Vineheart01 said:

Force Speed is weird when it comes to special chaining and its not the last special you chained.

If i understand it correctly, Force Speed's actual special is "do 2 actions" rather than what everyone acts like it is of "get 2 free actions" - i kinda wish it was the latter to just simplify things.

The Ambush actions would all happen after he resolves every special, as he only resolved 1 special and the other 2 actions he did (despite having Ambush on each) were part of that special. Ambush goes to the end of the queue, Force Speed sorta "interrupts" the queue since technically you are still at the first action of "resolve dice" - activating sabine first would have dodged the confusion, but those ambushes should have been after Yoda was done doing special things.

As Luke would say, "Amazing. Nearly everything you just posted was wrong" :P

Mep is correct. Actions never enter the queue. They wait for the current action queue to fully resolve, and then they get taken in the order they were created. See page 15 of the RRG.

20 hours ago, Mep said:

Actions never enter the queue. The ability that generates the action does however. So ambush enters the queue and creates another action, that can only be taken after the current action is fully resolved. So resolving specials as an action would completely resolve before moving forward to any additional actions. Nothing puts actions in the queue, not even force speed. It creates two more action which happen during that turn.

Lots of people try to play this game like Magic, and it just isn't magic. So the queue is unique to this game and actions do not enter it ever. It may be easier if they did, since people keep getting confused by this. However the rules are what they are and we should follow them no matter how jank they are.

As someone who has never played Magic, the stuff with actions and the queue doesn't seem at all confusing to me. I understand how others get confused, especially if they've never read the rules closely or got used to a different system, but I'm not sure Destiny's way of doing actions/queue should be called "jank" just "different". Not that it helps those confused by it.