stun and burn

By Stormbourne, in Star Wars: Force and Destiny RPG

how would one deal with barabs burn while the dampening emitter is active?

Burn quality stays.

Edited by TheSapient
7 hours ago, TheSapient said:

Burn quality stays.

okay but does it do wounds or strain?

37 minutes ago, Stormbourne said:

okay but does it do wounds or strain?

My reading of the text says that the ignot can actually cause things to catch fire. The dampening emitter doesn't really change the blade into something fundamentally different. It just makes it weaker, so it does stun. But fire is fire, and that means wounds.

That would be my interpretation too, Tge Ingot causes things to catch on fire, their own clothes burning is where the damage comes from, therefore any damage caused by Burn would not be changed by the damping emitter

To be honest, this seems like a terrible combination.
"I've installed this dampening emitter into my lightsaber as I'm a pacifist and do not wish to cause permanent harm. However, unfortunately my crystal has a tendency to set people on fire. But at least they burn with all their limbs intact."

1 minute ago, EpicTed said:

To be honest, this seems like a terrible combination.
"I've installed this dampening emitter into my lightsaber as I'm a pacifist and do not wish to cause permanent harm. However, unfortunately my crystal has a tendency to set people on fire. But at least they burn with all their limbs intact."

I get the irony but i was more wondering if thr burn effect would be effected but the stun damage modifier

No, fire is fire, fire that doesn't burn isn't a thing.

4 hours ago, EpicTed said:

To be honest, this seems like a terrible combination.
"I've installed this dampening emitter into my lightsaber as I'm a pacifist and do not wish to cause permanent harm. However, unfortunately my crystal has a tendency to set people on fire. But at least they burn with all their limbs intact."

Fire is a terror weapon so if you're a pacifist you're not going to use a crystal that does fire damage.

4 hours ago, Stormbourne said:

I get the irony but i was more wondering if thr burn effect would be effected but the stun damage modifier

It's more of a meta problem. Optimizing for Wound damage (and why else would you choose a crystal that adds fire damage) isn't the same as optimizing for Strain damage.

A stun/Burn weapon certainly could be intimidating, but it could be awe inspiring and impressive too. It seems like a good weapon for someone who is both a leader and intimidator, aggressive and inspiring. In fantasy terms a Witch Hunter.

A light side character would never use the Burn Andrew a dark Sider would never turn on the stun, unless perhaps they where attempting to redeem themselves and the crystal is all they have... although why would they not just make a training emitter?