Got beat in a wicked close game (exact lethal in a "time expired" attack), and a major factor in my opponent's eventual 3-0 run for the day was M9-G8 and Weapons Engineer on AP-5 (for cheapness). To a certain extent, it's almost like a Sensor Jammer, and we all know how good Sensor Jammer can be with Fenn Rau. While I know some folks have flown Fenn with the M9/WE combo, it also fits on an ARC-170.
So, let's start with the "standard" VI/Hotshot Copilot/[R2 or Flight Assist] Astromech build for Fenn Fenn Rau. We'll add some sort of ARC with M9-G8 and Weapons Engineer. The price would range between 31 for Braylen Stramm, 32 for Thane Kyrell (free actions are nice, 34 to add Vectored Thrusters), or 34 for Shara Bey without an Elite (or with a 0-point one... I like Trick Shot, unless there's a specific reason to get PS 7 from Adaptability).
So who's the 3rd ship?
Poe has to be an obvious first option to consider. A standard 43 point VI/Black One/R2-D2/Advanced Optics/Autothrusters PS9 Poe would fit alongside Fenn and Braylen. To get Shara Bey VT Thane, you'd need to run a cheaper Poe. Going to a 41 point PS 8 version, and either losing FAA from Fenn or dropping to PS 10 from Adaptability would be the points to get her. However, if you're using Shara's ability to give Poe a TL at his high PS, then you're probably losing the M9-G8 ability before your opponent attacks. Thane seems more likely to be able to use M9-G8 defensively then spend a TL offensively, and between Fenn's Coordinate and his Pilot Ability, he ought to have action efficiency enough to keep high uptime on TLs and have focus to spend too.
Another 3rd ship would be Norra Wexley. A fairly standard R2-D2/Push the Limit/[crew] option can fit in for 38-39 points, depending if you want Rey, Recon Specialist, Kyle Katarn, or C-3PO. Norra seems like she might be more of a hitter than Poe, and have pretty strong survivability when supported by two ships reducing incoming damage. If you only really have one threat, particularly one higher PS threat to worry about, having Shara lock that target and Norra would give a lot of hitting power, as well as allow Norra to spend her TL defensively. This speaks towards some multiple-focus crew for Norra. A Norra/Shara/Fenn build would also have room for a non-zero Elite upgrade for Shara (if you pass up the same-PS flexibility of Adaptability). Draw Their Fire seems nice against Kylo. Lone Wolf seems like a thought-provoking choice, for times when your opponent intends to save her for last. Or just stick with a 0-point Elite and put Vectored Thrusters on Norra...
Any other likely 3rd ships?
A fairly skinny Miranda could work, with TLT and one other major upgrade... Rey or Jan Ors for 37, Bomblets or C-3PO for 38, 39 for Harpoon/LRS, 40 adds Sabine to Bomblets or Vectored Thrusters to C-3PO. M9-G8 rerolls on TLT shots is nice.
A chunky Wulffwarro would fit. Ezra/Maul allows him to reinforce every turn with solid red dice mods, and brings him to 36. Add some sort of Elite on top of that (Wired?), or maybe even Engine Upgrade, to turn that 180-arc around.
Oh god. SuperCassian would fit at 39 points. Expert Handling, Advanced Sensors, Inspiring Recruit, Kyle Katarn, title, Experimental Interface. However, there wouldn't be any Kanan Jarrus in the list, and Cassian can get a lot of benefit from a clutch hard-2 instead of a bank, even if it doesn't trigger his 2x focus from Kyle.
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I've rambled long enough. Anyone else have thoughts?
Edited by theBitterFig