I'm still not finding my GMing groove yet for Genesys despite running a couple Star Wars sessions a few years ago. Not wanting to give away any detail for the scene itself in the Haunted City playtest, but there's a likely chase scene involving the PC's and another party, with possibly an additional group of hostile NPC's joining in depending on how mean your GM wants to be
. I want it to be a rollicking good scene, but I'm a bit unsure of how to make it fun but fair.
This thread was very helpful: Chases . But it didn't quite capture the complexity of multiple parties beyond just two sides.
Can some folks who either GMed (or played in) the playtest or ran something very similar chime in with some specifics. While I'm remaining spoiler free with my question, feel free to use spoilers for your answer and the rest of you can stop reading at this time, please.
Edited by Dragonshadow