19 hours ago, Ginkapo said:You have no idea how happy you make me @Church14 declaring Pryce Avenger as OP.
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Nevertheless it is countered by bombers, trc's, swarms, Bail, Lando, goddamn Admo fecking nition, decent play, stalling, or plain old outdeploying a 4 deployment list...
Except most heavy bomber lists put out around 10 damage to a ship per turn (8 TIE Bombers with BCC or 3 double tapped Bwings off Yavaris). The crazy ones can get a bit higher. So you need 2-3 turns before AvengerBT dies. So ABT goes off.
TRCs to counter ABT? So MSU.
Bail let’s you go first, but a half awake ABT can block in most large ships from fleeing. So Bail lets you hurt ABT, but not stop it.
Admo? How is that a counter? A reasonably expensive ship that still dies to ABT isn’t a counter.
Decent play and out-deploying? So “git good” is the advice.
Pryce means stalling is impossible.
But it let me summarize what you said:
1) Bring your own activation manipulation mechanics. Outbid then, bring Bail, bring Pryce, bring SAd. If the solution is “if you can’t beat them, join them” means imbalance
2) Run MSU and accept that ABT kills your expensive ship, but make it so nothing is expensive
3) No, there wasn’t a three.