So back in Wave 5 the main problem with the cloak is it was super repositioning. You used it to reposition in an attack and with advanced cloak you had the ability to attack and cloak at the same turn, you were able to ignore the disadvantage of the cloaking device and that was the lack of firepower when going in defensive mode. Still when cloaked there is no advantage other than the +2 agility. So it doesn't feel like defensive or hidden movement anymore. So I have this idea.
At the Start of the Combat Phase all ships with a cloak token may perform a 1 straight maneuver or a free barrel-roll action as long as the base and template does not overlap a ship or obstacle.
So the idea is to have movement at the start of the combat phase that is less than the decloak action just to add in some hidden movement element. Since it is at the start of combat the ship would not be attacking so it makes sense to have a little more defensive capability. Also with Advanced Cloaking device which cloaks in the middle of the combat phase they will not have this ability unless they would not have this ability.
So what do you think, good, bad, the Mist Hunter sucks, All TIE Phantoms must die? Leave a comment below.
