Ancestral Items (Speculation time!)

By Tabris2k, in Legend of the Five Rings: The Card Game

3 hours ago, Taki said:

I don't really see "send home" as a Phoenix thing. Though I can see unicorn getting a pull to battle for their item.

Speculating crab might get to add the province strength to attached character's skill

I think it works for the Phoenix thematically: send you home and deny you from attacking is up their alley with pacifism.

Scorpion sword should have a built in Fate Worse than Death. LOL

13 hours ago, Taki said:

I don't really see "send home" as a Phoenix thing. Though I can see unicorn getting a pull to battle for their item.

Speculating crab might get to add the province strength to attached character's skill

Phoenix has currently 3 cards that send a character from your oponent home: Harmonize, Kanjo District and Radiant Orator. They have the most send home effects to reflect their pacifistic nature.

Crab sword +3/+2 Champion action: Sacrifice a friendly to double this character's stats

Crane sword +2/+3 Champion action: Pol duel where winner gains 2 honor.

Dragon sword +2/+2 Champion action: Mil duel where loser is bowed.

Lion Sword +3/+2 Champion action: Honor this character and it does not bow for mil conflicts.

Scorpion sword +2/+3 Champion action: Dishonor opposing character and blank it.

Unicorn sword +3/+2 Champion action: Move to or from conflict (max 2 times turn)

Just speculation

1 hour ago, BayushiFugu said:

Crab sword +3/+2 Champion action: Sacrifice a friendly to double this character's stats

Crane sword +2/+3 Champion action: Pol duel where winner gains 2 honor.

Dragon sword +2/+2 Champion action: Mil duel where loser is bowed.

Lion Sword +3/+2 Champion action: Honor this character and it does not bow for mil conflicts.

Scorpion sword +2/+3 Champion action: Dishonor opposing character and blank it.

Unicorn sword +3/+2 Champion action: Move to or from conflict (max 2 times turn)

Just speculation

I'm gonna say that the Unicorn Sword will have a harpoon ability so that Unicorn can use Fallen in Battle in conjunction with Altansarnai and then they have a little more of a chance at establishing some sort of board control, which they currently lack.

On 5/3/2018 at 7:07 PM, BayushiFugu said:

Crab sword +3/+2 Champion action: Sacrifice a friendly to double this character's stats

Crane sword +2/+3 Champion action: Pol duel where winner gains 2 honor.

Dragon sword +2/+2 Champion action: Mil duel where loser is bowed.

Lion Sword +3/+2 Champion action: Honor this character and it does not bow for mil conflicts.

Scorpion sword +2/+3 Champion action: Dishonor opposing character and blank it.

Unicorn sword +3/+2 Champion action: Move to or from conflict (max 2 times turn)

Just speculation

Curious why the Dragon one is so much worse than the others?

7 minutes ago, badgerlord1969 said:

Curious why the Dragon one is so much worse than the others?

Because Dragon...

7 hours ago, Ignithas said:

Because Dragon...

Dragon Sword

+2/+2

If attached character has an even printed cost, it gets +1 MIL. If attached character has an odd printed cost, it gets +1 POL.

If attached to Champion: Action: Copy the text of another attachment in play.

Now it’s truly Dragon.

5 minutes ago, Tabris2k said:

Dragon Sword

+2/+2

If attached character has an even printed cost, it gets +1 MIL. If attached character has an odd printed cost, it gets +1 POL.

If attached to Champion: Action: Copy the text of another attachment in play.

Now it’s truly Dragon.

Come come now. Let's go full dragon - make it unnecessarily complicated and hard to use..

Dragon Sword

+2/+2

If the sum of the printed costs of all characters on the board is even, attached character gains +1 MIL unless the attached character's printed cost is also even. If the sum of the printed costs of all characters on the board is odd, attached characters gains +1 POL unless the attached character's printed cost is also odd.

If attached to a Champion: Action: Challenge an opposing character with equal or higher glory to your choice of a MIL or POL duel, ignoring honored or dishonored status. Dishonor the loser.

Dragon Clan Sword

2 Cost

+2/+2

attaches to duelist for 1 less

Action: duel an opposing character, if loser has no fate, discard otherwise remove all fate from them

On 5/3/2018 at 11:07 AM, BayushiFugu said:

Unicorn sword +3/+2 Champion action: Move to or from conflict (max 2 times turn)

Another ability that adds nothing to a conflict, great. Doesn't Unicorn have enough of that already? Have you seen their Dynasty deck? Lol.
Much have literally any other option you listed.