So I'm kinda digging Karsabi's ability, with the idea being that he uses the remaining TL from Homers to just reload turn after turn. He reloads, gets rid of WD token and takes a stress. Then uses Wired for stress rerolls and has GC.
But, in order to do that I'm going to have to learn a little bit about flanking. Drawing higher PS ships into an engagement with Vessery and QD, and having Karsabi come from the side where there's room enough for a TL.
Is this just a horrible idea or is it plausible? I'm not very experienced at this sort of flying, but I have done it once or twice.
Here's the list:
| Lieutenant Karsabi — Alpha-class Star Wing | 24 |
| Wired | 1 |
| Homing Missiles | 5 |
| Guidance Chips | 0 |
| Ship Total: 30 | |
| Colonel Vessery — TIE Defender | 35 |
| Crack Shot | 1 |
| Twin Ion Engine Mk. II | 1 |
| TIE/x7 | -2 |
| Ship Total: 35 | |
| "Quickdraw" — TIE/sf Fighter | 29 |
| Veteran Instincts | 1 |
| Fire-Control System | 2 |
| Primed Thrusters | 1 |
| Lightweight Frame | 2 |
| Special Ops Training | 0 |
| Ship Total: 35 | |