This may be perfectly clear on the card, but I thought it's worth confirming:
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1) Shrapnel can provide blast, but it is not itself blast, so you could use the surge for it even if all other damage from Drokatta's attack is blocked, correct? Presumably, this means taking option B ("Each figure within 2 spaces of the target space suffers 1 dmg"), since adding "blast 2" would fizzle due to no damage going through in the first place, but Shrapnel at least would work?
2) Because Shrapnel includes "if it did not miss," something like On the Lam would remove your option to Shrapnel (if the figure moves out of range or LoS) ... but if someone tried to On the Lam to get away and simply wound up in a different, targetable space (say, on Nal Hutta they couldn't get to cover, but could move away from a damaged figure to avoid Shrapnel, or to contest an objective), Shrapnel could still be used, and would target the new space?
3) Relatedly, in a Drokatta build running Collateral Damage, have we heard a ruling yet on whether On the Lam would negate the option to play Collateral Damage, counting from the new space the defender occupies? There was a thread on it here, https://community.fantasyflightgames.com/topic/258039-collateral-damage-and-on-the-lam/?page=2, but it seems like it petered out pending a ruling.
