On 2/15/2018 at 10:55 AM, Caimheul1313 said:Since the Snowtroopers get a free ranged attack action after moving I don't know how much even they will need transportation. Two Speed 1 movements will move the squad leader (I think?) 12" down the field and still shoot. So barely able to make it entirely across the board on "The Long March" but still able to cross the entire field if necessary, and even shoot every turn as well. I personally feel that Snowtroopers and Fleet Troopers are the best options for holding off the board for Rapid Reinforcement of any Corps unit revealed so far, in addition to any unit armed with grenades.
I doubt we'll see the ITT until FFG comes up with a close Rebel analogue, as in addition to being able to transport a single Corps unit, an ITT is armed with 2 forward facing laser guns and a laser turret in addition to being armoured. It is more of an IFV (Infantry Fighting Vehicle) than a pure APC.
Agreed, I'm not sure how useful transports would be in this starting meta. Although if we see more Speed 1 movement units later on that don't have Steady, transports could be more justifiable.
Speed 1 movement is 3" I believe. If you add the roughly 1" of the model's base, two Speed 1 moves will be just about 8". Whereas if the transport was Speed 2 (5") plus a 100mm base (roughly 4"), you could get the unit about 18" on turn one. That saves you a turn of movement (depending on how deploying from a transport would work).
Good point on the the Rebel Troop Carrier being unarmed. I hadn't noticed that. There is an armed version seen in some of the new comics (which are canon). Specifically the things from Vader Down seem to have gatling guns.
Edited by OMGBRICK