New preview: save the dream

By dotswarlock, in X-Wing

1 minute ago, dotswarlock said:

Ok, let me try again now that I've read the card correctly. Palp shuttle during a mid game is being pursued by Poe who has a focus and target lock. Instead of trying to evade him, he assigns the condition to Poe and does a hard stop. Poe gets a 4 dice unmodified shot at range 1 which he cannot modify, so it averages 2 hits. Palpatine can use his own ability to make sure he gets 1 evade. So statistically, as long as those conditions are met, the shuttle gets only 1 hit per round.

It won't turn out that way of course, but for a zero point upgrade, it could make the shuttle harder to destroy.

Yeah, it's basically a Palp Shuttle upgrade, assuming that Palp isn't going to prefer flying in a LWF Reaper.

Can now play Norra and poss 3 X-wings! Best dust them ships off.

Just now, Giledhil said:

Bye bye integrated ?

Depends. Could be make some more survivable, and S-foils could be the attack variant.

Just now, fhdz said:

Except it is unique.

Oh it is, I missed the dot the first time.

Hrm, this does seem overly limited, even for 0 points.

Just now, Vineheart01 said:

oh dear freakin' god...

What rebel ship would be good for that though? ARCs are all that come to my mind and not a fan of putting a 6pt torp on those pricy things lol

Nera Daniels

Just now, Yakostovian said:

Depends. Could be make some more survivable, and S-foils could be the attack variant.

1 minute ago, Giledhil said:

Bye bye integrated ?

Renegade refit

latest?cb=20160618185223

S-Foils cost is hidden, its probably not free.

IA is still free. And IA is still generally prefered on non-poe T70s anyway

1 minute ago, Vineheart01 said:

S-Foils cost is hidden, its probably not free.

IA is still free. And IA is still generally prefered on non-poe T70s anyway

IA requires at least another 1 pt upgrade, though.

44 minutes ago, dadocollin said:

Soon there will be nothing left for anyone to complain about!

Oh my sweet summer child... There's always something to complain about.

1 minute ago, Sithborg said:

IA requires at least another 1 pt upgrade, though.

yeah, but the droid is kind of a given. Choice of droid turns an otherwise absolutely garbage ship into something either decent or lethal (depending on pilot/PS)

Unless sfoils are something obscenely powerful i'd be surprised to see droidless xwings

27 minutes ago, DeathstarII said:

Renegade refit

latest?cb=20160618185223

Maybe even three Upgrades? Integrated, S-Foils, Guidance Chips.

Also: Where is my Rogue Squadron Pack!?

Edited by RogueLeader42
4 minutes ago, PhantomFO said:

Yeah, it's basically a Palp Shuttle upgrade, assuming that Palp isn't going to prefer flying in a LWF Reaper.

Note that it could be useful on a few other ships as well: the tie reaper does come with an evade action and the possibility to take Palp. So that's 2 garanteed evades against an unmodified range 1 attack. That ship could become a royal pain to kill if it decides to move slowly and just be in the way.

Just now, Vineheart01 said:

yeah, but the droid is kind of a given. Choice of droid turns an otherwise absolutely garbage ship into something either decent or lethal (depending on pilot/PS)

Unless sfoils are something obscenely powerful i'd be surprised to see droidless xwings

At the bare minimum, based on the one new pilot we saw, they seem to be a combo of Engine Upgrade and Vectored Thrusters.

THANK YOU FFG!!!

I am 100% sure something in here will break Miranda or the VCX or Nym again...

But for these brief happy moments.

THANK YOU FFG!!

My squinting is not working well enough. How much does Krennic cost?

20 minutes ago, Wiredin said:

X-wing s-foils in the box are closed. do they move?

They are open in the ship on the stand, so...yeah, guess they move? Unless the CGI render of the box was an earlier version when they were thinking of doing a new T-65 model with the s-foils "closed", and ultimately they decided to just go with the same ol' "open" configuration we've always had.

(I mean, the alternative is that they are releasing an X-Wing with moving s-foils for the first time, which is requiring a new model be cast, and that feels...I dunno, not super likely? Hella cool, though, if they figure out how to get that to work without the wings just drooping on the table over time...)

11 minutes ago, Vineheart01 said:

oh dear freakin' god...

What rebel ship would be good for that though? ARCs are all that come to my mind and not a fan of putting a 6pt torp on those pricy things lol

B-wings and U-wings. Still be Janky, but you can just hand someone a bunch of crits.

Edited by Jo Jo

Yay for partasins stuff, and for X-wing fix. Boo for no K2 crew of pilot, poor droid will probably stay that way. Sort of meh for Tie Reaper, it is a nice way to get Krennic and Death Troopers but I guess we get the Sentinel-Class Shuttle one day, one day... Probably sometime after Rebels ends. Actually a little surprised they skipped the A-wing Mk2 Resistance Bogalo but with no scum ship yet I'm guessing we will see the Scum getting the YT-1300.

Just now, gamblertuba said:

My squinting is not working well enough. How much does Krennic cost?

5 points

Do we think there's more text on Optimized Prototype? It already seems pretty great for 5 points, but listbuilding is gonna be a bit awkward...

Not gonna lie, only including 1 copy of Flight Assist and instead putting in a card that we now have a million copies of from the quarterly kits is pretty ****ty.

Holy Carp.

Still think they missed a chance to add K2SO and door gunners to the U-Wing. It’s a pretty awful ship as it is, and needs whatever help they can give it.

5 copies of the PS1 X-wing pilot card but not enough ship bases? Hoping they just removed the extras to prevent clutter?

I'm excited to see them do this. I figured it would be 2 copies of the new pilot and you'd have to buy three boxes to get them all.

Edited by gamblertuba
17 minutes ago, kris40k said:

You don't give the condition to a friendly, it's when someone (an enemy) with the Scrambled condition attacks a ship that is within Range 1 of a ship with the Targeting Scrambler equipped.

Looks nice, but in an age of Harpoons, I dunno.

11 minutes ago, Wiredin said:

not being allowed to mod harpoons sounds great.

Harpoons are Range 2-3, though so it wouldn't affect a harpoon attack.