New preview: save the dream

By dotswarlock, in X-Wing

1 hour ago, Odanan said:

I want something like this: Champions of the Empire .

I love your custom expansions, but this is my favorite. I play Deathfire, and would love the TIE SA title. My one suggestion is, instead of allowing bombs to be equipped to Missiles, I would love a free ordnance token on bombs. My Deathfire build is 27 points (Harpoons, EM, clusters, lrs), and that would let me dump the EM and save 2 points, which is huge. The other upgrade I really want is a title (mutually exclusive with the other), called Heavy Bomber, or something, that allows up to 3 mods that cost 2 or less. Then you could take LRS, chips, and LWF (would also be good for the punisher), and would grant reload action. If a bomber equipped all of these, it would be the same cost as a gunboat, but would have better agility, less health, no slam, but more accurate. It would be a choice. The final thing I would love for bombers is a mod that is 0 points that kills 1 missile and 1 torp but gains 1 crew. Then bombers can take crew but not lose all relevancy when attacking. A man can dream...

An Executor in X-Wing would be between the size of a Boeing 747-451 and a 747-8i.

I kind of want to play an X Wing tourney in the middle of a full size football stadium right now and just set up a massive death star surface as the play area, with table 1 being the end of the trench :D

2 hours ago, SEApocalypse said:

Could not afford him in this context means "would not want to afford him." ;-)
The games sells well enough that they could hire him even at $250,000 a year and they have enough games running that having him writing automatic unit testings for all their miniature and tabletop games to improve balance across the board. Maybe they would write better rule books on top when they need to be machine readable. ;-)
But FFG is to cheap to even hire better editing, which would reduce their workload on the rules questions by at least a magnitude.

And to be honest, I am not 100% sure that their decisions on their spendings are sound. Might cost them more money than they save. People have this odd view on Asmodee as a small company when they are a rather solid mid-size businesses with hundreds of millions dollar revenue.

I don't think it is necessarily money. I think it is really just a difference in design philosophy. Majorjuggler's views are Eurogame, FFG's is very much Ameritrash.

While I am guilty of plenty of prejudice against us-american culture ... I am not sure that I am happy with your choice of words.

5 minutes ago, SEApocalypse said:

While I am guilty of plenty of prejudice against us-american culture ... I am not sure that I am happy with your choice of words.

Nah, it's a pretty standard form of words in board game circles. Euros are more heavy on mechanics and low, frontloaded randomisation, often at the expense of story, whereas ameritrash are heavier on flavour and story, lighter on mechanics, and heavier on randomisation making decisions as opposed to informing them.

The standard comparison would be something like Agricola which as almost no randomness except in the setup, but comparatively little story, versus something like Betrayal at the House on the Hill which is high on story, low on balance, and heavy on random outcomes.

X Wing tends more ameritrash, but has euro-y elements, and the distinction doesn't really work for tabletop wargames and RPGs that well anyway.

The more you know …

Yeah, FFG's other major IP - Arkham Horror is pretty much the defacto champion of "Ameritrash".

Twilight Imperium, too. And Civ. FFG make a lot of that style of game.

Upcoming page has been updated now. They're still In Development, so I'd be surprised if we see delivery before June.

Sorry, haven't read this entire thread yet .. did anyone ask a "what if" the new Reaper had a bull's-eye firing arc.

3 hours ago, Azrapse said:

We don't know when the cards are flipped. Depending on when, it might change things a bit.
T-65 X-wings have suffered of many things, but mostly from lack of repositioning options. The Talon rolls that come with the open-s foils will let them attack more often. Finally Targeting Astromechs makes sense on them. Some reposition plus target lock is better than what we have now.
Also, you can now choose to deploy your T-65 X-wings with their s-foils closed by default. That adds a Boost icon to your bar that allows you to equip autothrusters if you want to make them sturdier versus turrets. Losing the boost icon during the game when you open the s-foils doesn't make you lose the equipped autothrusters.

The Refit cards seem to allow several modifications. We don't know if they will also lower their price or not.

I like your thinking but since the S foils and Integrated are both modifications and the renegade refit is rumored to allow two modifications to be equipped, I don't think you will be equipping autothrusters. Additionally, if you wanted native boost and autothrusters, surely the T-70 is designed for that purpose?

I don't know, I think people are seeing T65 and praying. It's really too early to tell I guess.

1 hour ago, Viktus106 said:

I don't know, I think people are seeing T65 and praying. It's really too early to tell I guess.

I genuinely want to be excited about them but, well (1) I'm kinda tired of buying T-65s; Core, Expansion, Transport, and now this? (2) FFG has not shown themselves capable of creating meaningful "fix cards" that aren't always better for high-PS than for low- to mid-PS. I think most of us that want to fly T-65s fantasize about putting four (or at least three) ships on the table, and that means fielding low- to mid-PS pilots. We need upgrades that are genuinely better for low- to mid-PS pilots than for the high-PS guys, and I just don't have any confidence in FFG to deliver that.

The ability to Boost and/or Barrel Roll, for instance. First, it's boring, giving the T-65 stuff that a bajillion ships have had for a bajillion years. Second, it's simply better for high-PS pilots. Double-fail, guys.

But, you know, I still hope I'm wrong.

4 hours ago, viedit said:

Yeah, FFG's other major IP - Arkham Horror is pretty much the defacto champion of "Ameritrash".

Amerithrash.

14 minutes ago, Jeff Wilder said:

I genuinely want to be excited about them but, well (1) I'm kinda tired of buying T-65s; Core, Expansion, Transport, and now this? (2) FFG has not shown themselves capable of creating meaningful "fix cards" that aren't always better for high-PS than for low- to mid-PS. I think most of us that want to fly T-65s fantasize about putting four (or at least three) ships on the table, and that means fielding low- to mid-PS pilots. We need upgrades that are genuinely better for low- to mid-PS pilots than for the high-PS guys, and I just don't have any confidence in FFG to deliver that.

The ability to Boost and/or Barrel Roll, for instance. First, it's boring, giving the T-65 stuff that a bajillion ships have had for a bajillion years. Second, it's simply better for high-PS pilots. Double-fail, guys.

But, you know, I still hope I'm wrong.

You can make perfectly viable lists with 3 mid-to-high PS T-65's now (well as viable as 3 T-65's gets) so any cheap dedicated upgrades can only be an improvement. 4 T-65's is a bit trickier admittedly, 3 Rookies + Garven (or Luke) is about the best I think you can get at the moment. I think the 3 aces is more competitive.

As for barrel-roll/boost, yes it's better for higher PS ships but if you need a blocker (or are aware of your opponents potential options) then it definitely has it's uses on others too.

At the moment, we don't know anything for certain until it's all confirmed, and even then we don't really know until it's on the tabletop.

4 hours ago, viedit said:

Yeah, FFG's other major IP - Arkham Horror is pretty much the defacto champion of "Ameritrash".

Not even close. You should check out Flying Frog’s game “Shadows of Brimstone”. Most ameritrash-y game I have ever seen. Something like 90 separate DECKS of cards, some no more than 5 cards, some several hundred. Lot of fun though, despite the comical nature of storing and transporting the game.

Am I correct in seeing that there doesn't appear to be a generic U-wing fix? Looks like the only "fix" that there could be in there for it is the unique pilots.

44 minutes ago, Henshini said:

Am I correct in seeing that there doesn't appear to be a generic U-wing fix? Looks like the only "fix" that there could be in there for it is the unique pilots.

Renegade Refit seems to have enough space after T-65 to include or U-wing Only .

1 hour ago, Jeff Wilder said:

genuinely want to be excited about them but, well (1) I'm kinda tired of buying T-65s; Core, Expansion, Transport, and now this?

Agreed. I’m thrilled the t-65 is getting help. Not thrilled about having another model I don’t need though...

Thanks FFG for making me buy another large base ship that I already have just to get a few cards. Heroes of the Resistance was a huge waste of money, I really didn't need a second falcon, and my lists with Rey or Snap just end up being 2 ship lists that melt under heavy fire. By the same vane, I really don't want to buy another U-Wing when I suspect all I want from this pack is the S-Foils.

And bravo for making the Reaper a small base ship in a box like the silencer. Would it really not fit in a K-Wing size packet? Most of the previous waves have been great, but now I feel like we are just been milked for our cash. They could easily have brought these fixes to the game with cheaper blister packs.

7 minutes ago, baxio said:

Heroes of the Resistance was a huge waste of money, I really didn't need a second falcon, and my lists with Rey or Snap just end up being 2 ship lists that melt under heavy fire

So why did you buy it (I didn't, for the same reasons) ?

2 hours ago, Giledhil said:

So why did you buy it (I didn't, for the same reasons) ?

I bought it on halfsies with a friend, and i got all the T-70 goodies, and he got the Falcon...

I'm gonna buy this one, probably, as i don't have the U-Wing, but i'd love to exchange the model for the blue one...

Well...I guess that everyone have enough models of any kind for playing a game. But FFG literally can't sell a box for T-65 without including a T-65. So they're pushing to a different paint job.

It's the natural way to get.

Well...I guess that everyone have enough models of any kind for playing a game. But FFG literally can't sell a box for T-65 without including a T-65. So they're pushing to a different paint job.

It's the natural way to get.

3 hours ago, Giledhil said:

So why did you buy it (I didn't, for the same reasons) ?

Because it looked good on paper. After playing with it for about a week it turned out it really wasn't.