Firing from elevation

By devin.pike.1989, in Star Wars: Legion

I hope ffg has addressed this in the rules. If all measurements for range are taken from the base of the miniatures, then you actually have less horizontal range when you are on top of a building.

4 minutes ago, devin.pike.1989 said:

you actually have less horizontal range when you are on top of a building.

But so do your enemies on the ground :). Elevation is a defensive position, not an offensive one right?

Edited by Big Easy
4 minutes ago, Big Easy said:

But so do your enemies on the ground :). Elevation is a defensive position, not an offensive one right?

irl, both. high ground is named for several reasons, but we're dealing with source material of space guns, magic and physics(or lack thereof)

Edited by Ralgon

A lot of this depends on what is in the "Measuring range" section on Page 9. The measurement could happen above the minis parallel to the table top, or directly from base to base. As long as it is consistent, I don't have a problem. Also, do we yet know if pre-measurement is allowed?

7 minutes ago, Big Easy said:

But so do your enemies on the ground :). Elevation is a defensive position, not an offensive one right?

I guess so. It just feels like if you take the risk to climb up a building it pay the points for grappling hooks, there should be some reward.

Just now, Caimheul1313 said:

A lot of this depends on what is in the "Measuring range" section on Page 9. The measurement could happen above the minis parallel to the table top, or directly from base to base. As long as it is consistent, I don't have a problem. Also, do we yet know if pre-measurement is allowed?

check the spikey bits or Beasts of war vid. I don't have time to cap it, but there's definitely a paragraph on premeasure in the rules ref.

Just now, devin.pike.1989 said:

I guess so. It just feels like if you take the risk to climb up a building it pay the points for grappling hooks, there should be some reward.

Well, units on top of the building would have better lines of sight.

3 minutes ago, devin.pike.1989 said:

I guess so. It just feels like if you take the risk to climb up a building it pay the points for grappling hooks, there should be some reward.

From what i've seen on climbing rules i'm Pretty sure if you get there it makes you immune to charges until your opponent has already climbed to the same level (they use all their actions getting up there)

Edited by Ralgon
3 minutes ago, Caimheul1313 said:

Well, units on top of the building would have better lines of sight.

LoS goes both ways!

I hope it would be something simple. Like if you have a unit at height 1 and shooting at a unit on the ground, you gain Blast 1. And if you are defending, you gain Cover 1.

Represents a better attack angle and being a much better defensive position.

2 minutes ago, Undeadguy said:

LoS goes both ways!

Yes and no. If part of your model's base is out from behind a building but the "highest point on the miniature" is behind the building, you do not have line of sight to an opponent on the other side of the building which can draw line of sight to your base. I will agree that for elevation this is unlikely to be the case though. I do agree that I hope they get some kind of cover for being at a higher elevation.

21 minutes ago, Ralgon said:

irl, both. high ground is named for several reasons, but we're dealing with source material of space guns, magic and physics(or lack thereof)

It’s all a matter of perspective.

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46 minutes ago, Caimheul1313 said:

Also, do we yet know if pre-measurement is allowed?

I believe that in one of the first demo videos way back when, they said pre-measuring is allowed' but don't quote my unconfirmed quote.

1 minute ago, HaranHaste said:

I believe that in one of the first demo videos way back when, they said pre-measuring is allowed' but don't quote my unconfirmed quote.

I kind of remember the same thing

1 minute ago, Tirion said:

I kind of remember the same thing

Didn't I just say to not quote me? ;)