that's the question.
I've really fallen for this list:
Rey (45)
Expertise (4)
Finn (5)
C-3PO (3)
Engine Upgrade (4)
Millennium Falcon (1)
Fenn Rau (Sheathipede) (20)
Veteran Instincts (1)
Tactician (2)
R2 Astromech (1)
Captain Rex (14)
Total: 100
View in Yet Another Squad Builder
Which is pretty similar to another list being discussed...it helps keep Rey alive as she usually dies quickly in her base configuration of Kanan/TFA title. It hits hard, but Rey needs to stay alive or the list falls apart.
Fenn tho is interesting... as a control piece handing out stress and not allowing token use is interesting. but would ditching R2 Astromech, Tactician, VI and slotting in Adaptability and Hot-Cop be a more effective use of points? does hot-cop work if you don't have VI on him?
On another note... there is also this idea to keep her alive:
Rey (45)
Expertise (4)
Finn (5)
Kanan Jarrus (3)
Engine Upgrade (4)
Millennium Falcon (TFA) (1)
Fenn Rau (Sheathipede) (20)
Veteran Instincts (1)
Jan Ors (2)
R2 Astromech (1)
Captain Rex (14)
Total: 100
View in Yet Another Squad Builder
a little less tanky without C-3PO, but really helps her move and hitting hard. Jan Ors will give her the evade to give her a little more ilfe...