1 minute ago, Stormbourne said:if you can do it passively it adds loads to the game, and yes it does help me do this that my uncle, who also plays, is a psychologist, as many aspects of psychology work best when undetected
Yeah no. screw that. This is star wars. not star psychoanalysis. this is supposed to be fun. What you are suggesting sounds in no way fun. AT ALL. You are basically suggesting a tool that is completely useless to 99% of people who play the game. and pretty much involves you arbitrarily deciding what their justification was or asking the player and trying to psychoanalyze them. based on what they tell you. About the state of mind of a fictional character. In a game. How bout instead of trying to add more complication to the game that requires a bunch of knowledge that most people are not going to have we just go with using a players character actions as the measurement. It is concrete. easy for people to judge. you either went through with the action or you didn't. No psychiatrist knowledge needed.