No I insist, after you. (my write up of the Warboar regional)

By nurglez, in X-Wing Battle Reports

1*veEf0hjvhP8ehWNyDK-D2Q.jpeg

1*VvYyFBCXxmGybOF92bHsCQ.jpeg

Casual game

However taking inspiration from Phil GC’s blog here , I came up with a totally different list to try out on a casual night.

No I insist, after you

Fenn Rau — Protectorate Starfighter 28
Attanni Mindlink 1
Autothrusters 2
Concord Dawn Protector 1
Ship Total: 32

Guri — StarViper 30
Attanni Mindlink 1
Autothrusters 2
StarViper Mk. II -3
Ship Total: 30

Thweek — StarViper 28
Flechette Torpedoes 2
Fire-Control System 2
Glitterstim 2
Autothrusters 2
StarViper Mk. II -3
Virago 1
Ship Total: 34

List Total:96

1*X81V5lUTq6eJ_oGOzM0SOg.jpeg
Casual game

This was amazingly fun and very different from the slow and steady wookie gunships, so I decided to fly scum at the Warboar London Regional on February 3rd. In every game , Thweek stole the PS of the highest opposing ship, and I won initiative every game, giving it to my opponent (living up to the name of the squad).

Round One was vs Zach Smith flying Rebels, PS 10 Wes and Fenn, alongside tanky Nora (R2D2, C3P0, Push the Limit).

I decided to flank with Fenn, while Guri and Thweek went central, waiting to pounce, the turn after we engaged I traded Fenn for Wes, but then realised that I was down by a point as Fenn cost 32 to Wes’ 31. Rebel Fenn was the easier kill, but had turned away from the combat, so I sent Guri and Thweek after Nora. She ended up taking a PS 0 crit, which meant Guri could take full advantage of the one bank template after moving, and the game didn’t last much longer.

100–32

1*W-rJAhPzZ-ytEq-ai2BD1w.jpeg

Round Two was vs Rebels, Lowhhrick, Wulffaro and Braylen.

I had played this list in a previous tournament (I lost with stress wookies), and his Lone Wolf wulffaro with Rey and Finn along with M9-G8 on Braylen allows him to hit very hard.

A mistake when setting up saw Fenn charge off towards a flanking Wulf, so I decided to bypass Wulf and head straight for Lowhhrick. I lost Fenn but managed to kill Lowhhrick soon after, then my attention turned to Braylen, who also melted. I then managed to correctly put Guri in the right places, blocking Wulffaro (thanks to a lot of experience with flying wookie gunships) while Thweek danced around and gunned him down.

100–32

1*3BzHpLtKpFT_MMJWq20H9Q.jpeg

Round Three was vs Chris Horswill flying Imperials: VI Quickdraw and 2 generic Tie Silencers.

This game was just awesome. Apart from my flechette torp and QD’s rear arc, we had 6 ships on the board without turrets or harpoon missiles, and we had a real good dog fight. I managed to land a fair bit of damage, but with engaging in the asteroid field against ships moving before me, it was rather difficult to stay on target, while the FCS and advanced optics on the silencers helped him whittle my ships down.

0–100

1*r3tw3UfFXxDWmCmIUrpzYg.jpeg

Round Four was vs Olly Astbury flying Imperials: VI Quickdraw with a cruise, a harpoon Rho and Juking x7 Col Vessery.

I set up Fenn to flank, but his Quickdraw turned in, then I made a massive mistake and left Fenn in range 2 of a 4 straight from Quickdraw. a 5 hit cruise missile ended Fenn on the second turn, and the rest of my list soon followed.

0–100

1*N-6OObg9NfANjTQYQ4d3Yg.jpeg

Round Five was vs Ben Duguid flying Imperials: Col Vessery with TIE D and Ion Cannon, PTL X7 Ryad and a harpoon Nu.

Fenn and Guri jousted while Thweek flanked. Fenn died, and then Guri died soon after. But for the death of the Nu and Vessery. Leaving Ryad vs Thweek. They played tag for the rest of the game. Thweek denying shots but unable to pierce through Ryad’s defence.

64–62

1*6OGOdIS9iN6fWJuMxbBOIg.jpeg

Round Six was vs Ian Courtney’s Rebels: Airen Cracken, Trajectory sim Bomblett Generator Nym and Horton with a TLT.

Both Cracken and Nym were PS 9, letting me flank with Fenn, however I left Fenn at range 2 of Horton with a plasma torp, and after Cracken fired at Guri, a plasma torp did serious damage to Fenn. I killed Cracken, but Fenn died soon after. Guri then died, and Thweek got punished with a PS 0 crit for a foolish boost into R1 of Horton’s Primary arc. He didn’t manage to kill anything else before eventually dying.

23–100

1*-7XEUP06WUuHeM18xGxzww.jpeg

I finished bottom of the 3–3s, however I didn’t ever feel that the games I lost were unwinnable. Foolish mistakes and a few edgy dice rolls helped me lose for sure.

I really enjoy this list, its so different from my old reliable wookies, but in a good way. I am trying to refine a Lowhhrick, Wulffaro and Ezra stress list, but am enjoying bendy barrel rolls too much.

1*G6nj1wCNx-sEkJRpgN_k6Q.jpeg
Casual game
1*VBRcGTC0_k5RR2E3O5nIcQ.jpeg
Casual game

Beautiful ships.

The iron ships look awesome. great report.

Cheers.

Its a really fun list to fly. Obviously i wish i'd done better then 3-3. But i felt that was more my fault then any issue with the list :)

That’s awesome, I came up with the exact same list and was thinking of taking it to the local regional. It’s good to see it can compete.

Its surprisingly efficient vs most things. I haven't played against Fenn + ghost yet. And I'm pretty sure that the double tlt will ruin the list, but once the sheathipede dies it should be more manageable :)

So I ended up taking this list to the Anchorage, AK regionals. Admittedly it’s probably the smallest regional. With only ~24 players, we had a top 8 cut with a 4 round Swiss. I gave initiative to every opponent.

I ended up taking 3rd out of Swiss, with a 3-1 record.

Game 1: Poe, Wes, Red Squadron Vet

Win 100-0, mostly unremarkable except two of my ships surviving with 1 health.

Game 2: Triple Tap Bossk/IG88-B

Win 100-32, the decisive moment coming when one hull Fenn and four hull Bossk both 3 hard turn around an asteroid into range one of each other. Fenn rolls one crit and four focus results, and thanks to Guri’s focus PS kills Bossk before he can triple tap. IG finishes off Fenn a couple rounds later, before going down in a ball of fire to Thweek.

Game 3: Jousty Rey/Regen Poe

Win 100-0. This game came down to another range one encounter with Fenn and Rey. Fenn blasted Rey for four or five damage, Rey returned the favor but then Fenn rolled four focus results and the extra evade from the title. What does Fenn say to Death, “Not today.”

After that I finish off Rey and spend the rest of the game with all my ships chasing Poe, two of them at one hull again. Eventually I find him after a k turn with no focus, one hull and shield. He tries to be cheeky and 2 hard out of my clutches, but he didn’t account for squirrely barrel rolls. All my ships got a bead on him, but it only took Thweek.

Game 4: Palp Shuttle, VI Quickdraw and Backdraft

15-100 Loss. Like Nurglez I tried to fight them in the rocks, and just couldn’t put damage through. I lost Thweek early to some bad positioning and poor green dice. My opponent certainly deserves the credit for this win. All I managed to get was half points on the Palp-mobile.

Cut Game 1: Palp Yorr, Expertise Quickdraw, and the Inquistor

Loss 63-64. What damned game. I lost Guri about the same time I killed the shuttle, and then I tried to trade a one hull Fenn for the full health Inquisitor. He was left at one hull with a crit that didn’t really effect him at all. Fenn died and Thweek spent the next five or so turns finishing off the Inquisitor. I was left with a two hull Thweek vs a full health Quickdraw and about 10-15 minutes left in the match. I gave him a joust at range 3 while I had a focus and luckily we both missed, but I picked up an FCS target lock. The next three turns were spent against my edge of the board, in a race to kill him before time ran out. I used the squirrely barrel roll to ensure he never got another shot, and got him to two hull. As time was called, I had my dial down and he was still setting his. He pulled a 1 hard towards the edge of the board, and I did an easy 1 away from the edge. I couldn’t get a shot, but was able to deny him. I don’t think he could have recovered from it had the game continued, and if I had gotten another range one shot I would have probably killed him. It was the right move on his part, and I have no ill will, but when we did the math he won on a single point. The real kicker, I never used my Flechette Torpedoes in the whole tournament. If I’d have gone with a 94 point bid I would have won the game.