So please say what you think of the following list?
Scum Everywhere (97)
Karthakk Pirate (32) - Scurrg H-6 Bomber
Synced Turret (4), Adv. Homing Missiles (3), Boba Fett (1), Long-Range Scanners (0)
Thweek (27) - StarViper
StarViper Mk.II (-3), Autothrusters (2)
Cartel Brute (26) - M12-L Kimogila Fighter
Harpoon Missiles (4), Long-Range Scanners (0)
Sunny Bounder (12) - M3-A "Scyk" Interceptor
"Light Scyk" Interceptor (-2)
It's has harpoons for a bit more damage, Boba to remove key upgrades easily with Adv homing missles such as tlt or dashes hlc, Thweek can either move last or if there's a ability such as fenns it could be key and finally sunny is another ship that can just peck a little bit per turn?
What would you change to improve?