I've had a situation, where a group of PC's are seeking access to the shop of a weapon's dealer. But the two guards outside are asking the PC's to relinquish their weapons first before entering. They'd be returned, the guards explain, upon exiting the shop. One of the PC's wants to keep his lightsaber, so the guard makes a roll vs. the PC's stealth skill. The guard fails, but also rolls 2 advantages and a single despair.
I am unsure what results would come from two advantages and 1 despair. If anyone could give suggestions, I would appreciate it, thanks.
You know.