On 2/9/2018 at 2:00 PM, Drasnighta said:Actually ?
learn to play ARE rules.
They only fail to count when contradicted by the RRG...
its rare, but not unique to find something there...
The RRG does change the rule in this case. The RRG introduces the possibility of neutral targets and attacks. Planetary Ion Cannon reads:
"The attacker is treated as if it is a ship with a battery armament of 4 blue dice, but is not friendly to any ship or squadron."
It doesn't say that the ion cannon is anyone's enemy!
If the Learn to Play rule controlled this, the ion cannon could not attack anything. It is not defined as "enemy" to anything. Instead, it is defined as "not friendly" to everything. This clearly means that there are neutral things in Armada.
Fighter Wing specifies that the extra squadrons are added to the player's fleet, making them friendly. I suspect that the station isn't defined as part of the player's fleet because that would require all sorts of rules about not deploying it as part of the fleet, but there is a textual difference that Fighter Wing squadrons are part of the fleet, while Armed Stations are not specified as being part of the fleet.