I’m just curious how many of you are creating settings, adversaries, etc from scratch and how many of you are re-skinning assets from the book.
Who’s re-skinning Star Wars assets for your game?
I’m just curious how many of you are creating settings, adversaries, etc from scratch and how many of you are re-skinning assets from the book.
Who’s re-skinning Star Wars assets for your game?
All of the above. If I can save some time with minion reskins, I have no problem with that.
Most of the Adversaries I'm creating for my Fallout setting are totally custom, but there's a lot of influence from Star Wars for things like Raiders, Scavengers, and Settlers.
I have no idea what I'm doing with my life right know.
But Star Wars has a good base to create a lot of things, adversaries are one of these things.
Like drawing, we start copying and after few tests to few confortable we start to create our own content. It works.
Or at least use the Genesys + Star Wars to create a new "how to create adversaries" system.
Edited by BellyonI love creating new settings. I am currently working on a Solarpunk setting. Still super early development but I am having fun with it.
I'm brainstorming my own setting but I'll be stealing and adapting from other sources as necessary.
Bit of everything
Most Minions and many Adversaries, if not readily at hand, I just guesstimate and thumbrule nowadays.
With my Rocketship Empires setting I re skinned Imperial Stormtroopers as Nazi Stormtroopers and Nipponese Imperial soldiers.
Reskin with tweaks when necessary.