LIST TOTAL 399 - Contested Outpost, Most Wanted, Solar Corona
Imperial II - Motti / Boarding Troops / Leading Shots / Avenger
Victory II - Gunnery Team / Disposable Caps / Leading Shots
Glad I - Ordinance Exp / External Racks / Demo
Goz Cruiser
Howlrunner / Mauler Mithel / Cienna Ray
I am worried I am trying to do too many things, and end up doing non of them overly well. Ideally, it is 3 very well built ships with a transport for activation and a few scatter squadrons to tie up any squadron balls I run up against. Problem is, I feel that I'm being out activated and not getting the first/last often enough with the Imp II or Demo. I like the look of cards like Strategic Advisors to help with that, but I can seem to find the points.
Suggestions?